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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 03:50:24 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 03:50:24 +0000
commitab7669a0a19d1fcb3464837512f83e44dc2f6f16 (patch)
tree9eaec53fbe40a03b011a2ea445d39a2f1e477f07 /crawl-ref/docs/options_guide.txt
parent49414c2dc37b9868dfbd7fcafdc8443fcbeab9eb (diff)
downloadcrawl-ref-ab7669a0a19d1fcb3464837512f83e44dc2f6f16.tar.gz
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Added option "verbose_monster_pane", which when set to true makes the monster
pane give more detailed information than just "resting" or "distracted". I probably put the option in the wrong section in options_guide.txt and init.txt, but I couldn't figure out the right section for it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8158 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r--crawl-ref/docs/options_guide.txt5
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diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index 365b4e1e1b..b2c04169be 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -665,6 +665,11 @@ trap_item_brand = none
use this brand, the items on the square are hidden by the trap
symbol (^) and the trap symbol is branded.
+verbose_monster_pane = false
+ If set to true when using the console version of Crawl (rather than
+ the tiles version), the pane listing the monsters in sight will give
+ more detailed information than just "distracted" or "resting".
+
4-e Level Map Functions.
----------------------------