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author | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-19 20:32:18 -0800 |
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committer | Matthew Cline <zelgadis@sourceforge.net> | 2009-11-19 20:40:15 -0800 |
commit | 9c717124d2f48858824a1bfdf3fe4ff62f223e72 (patch) | |
tree | d6583372c94afdf2336cad576049149c8b3f8d5b /crawl-ref/docs | |
parent | 8ae09e1699c95d66263264540e13d09fcac63f59 (diff) | |
download | crawl-ref-9c717124d2f48858824a1bfdf3fe4ff62f223e72.tar.gz crawl-ref-9c717124d2f48858824a1bfdf3fe4ff62f223e72.zip |
explore_stop: greedy_pickup_smart, pickup_ignore
* Added the explore_stop option "greedy_pickup_smart", which is like
greedy_pickup, but only stops for thrown items and items different than
any in your inventory (and for fruit if you worship Fedhas).
* Added the option explore_stop_pickup_ignore. Any items matching any
of the regexes in the list will *not* cause
"explore_stop = greedy_pickup" (or greedy_pickup_smart) to stop
auto-explore.
* "explore_stop = greedy_pickup" no longer stops when picking up gold.
* "explore_stop = greedy_pickup" (or greedy_pickup_smart) now stops
auto-explore after auto-pickup has happened, rather than right before
it happens.
* Removed obsolete ES_PICKUP.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/options_guide.txt | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index b2acca0d55..f527db358b 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -48,8 +48,8 @@ The contents of this text are: scroll_margin 4-g Travel and Exploration. travel_delay, explore_delay, travel_avoid_terrain, - explore_greedy, explore_stop, explore_improved, - tc_reachable, tc_dangerous, tc_disconnected, + explore_greedy, explore_stop, explore_stop_pickup_ignore, + explore_improved, tc_reachable, tc_dangerous, tc_disconnected, tc_excluded, tc_exclude_circle, travel_stop_message, runrest_ignore_message, runrest_ignore_poison, runrest_ignore_monster, trapwalk_safe_hp, @@ -845,8 +845,15 @@ explore_stop = items,greedy_pickup,stairs,shops,altars,gates greedy_items: stop when items that are eligible for autopickup come into view. - greedy_pickup: stop when you arrive at a square which contains - an item eligble for autopickup. + greedy_pickup: stop after you automatically pick up any item + eligible for autopickup (except for gold). You can make + certain items *not* trigger this with the option + explore_stop_pickup_ignore + + greedy_pickup_smart: Similar to greedy_pickup, but tries to be + smart about it, meaning only stopping for thrown items and + items which aren't similar to any you already have in your + inventory. glowing_items: like items, but only for items which are glowing/runed/embroidered/etc. @@ -855,6 +862,15 @@ explore_stop = items,greedy_pickup,stairs,shops,altars,gates runes: like items, but only for runes. +explore_stop_pickup_ignore = <regex list> + If explore_stop has greedy_pickup or greedy_pickup_smart set, + then picking up any items matching any of the regexes in the list + will *not* stop auto-explore. For example, by default curare- + tipped needles are automatically picked up to keep them out of + the hands of monsters, even if you don't have a blowgun, so to + not stop auto-explore because of this use + "explore_stop_pickup_ignore = curare". + explore_improved = false If set to true explore will attempt to reduce zig-zagging during auto-explore. On average it increases the number of turns taken |