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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-19 15:12:07 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-19 15:20:09 +1000 |
commit | 9cfc4ea7c8149d84a41d3d7a4983fa3f36ea435e (patch) | |
tree | 5259f30d29af4e4ba17abb3b088fbb318199c33d /crawl-ref/docs | |
parent | c0020f5a1cdd32c40ca79ff4babccf96a5a01365 (diff) | |
download | crawl-ref-9cfc4ea7c8149d84a41d3d7a4983fa3f36ea435e.tar.gz crawl-ref-9cfc4ea7c8149d84a41d3d7a4983fa3f36ea435e.zip |
Allow vaults to specify door tiles sets.
In this instance, you need at least two tiles (closed, open), and up to
nine (detected, closed, gateway left open, middle open, right open,
closed, left closed, middle closed, right closed), and these should
always include the "no_random" option.
This also doesn't properly deal with detected doors.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/develop/levels/syntax.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt index c755b46b03..76de981bdb 100644 --- a/crawl-ref/docs/develop/levels/syntax.txt +++ b/crawl-ref/docs/develop/levels/syntax.txt @@ -854,6 +854,10 @@ TILE: x = wall_flesh Like COLOUR and FTILE, this should be used sparingly and to good effect. + To override doors, use the specific tile set in combination with the + "no_random" specifier. Example: + + = no_random dngn_fleshy_orifice + SHUFFLE: def, 12/3? This allows you to randomly permute glyphs on the map. There are two ways: |