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authorJude Brown <bookofjude@users.sourceforge.net>2009-12-16 18:15:31 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-12-16 18:15:31 +1000
commitfef2c6f0696e212e10378720a72be2f8999641a3 (patch)
treeadfbd77a5a43d0cfaebc4a90e1fa65a0da36e73d /crawl-ref/docs
parent349da9e285fc1924b8365314285300f2e52e5b23 (diff)
downloadcrawl-ref-fef2c6f0696e212e10378720a72be2f8999641a3.tar.gz
crawl-ref-fef2c6f0696e212e10378720a72be2f8999641a3.zip
Tweak 'tile:' specifier for monsters.
No longer automatically prepends 'mons_', as this is not a standard. Instead, generates an error for invalid tiles. Update documentation and uses.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/develop/levels/syntax.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt
index 029591b133..c755b46b03 100644
--- a/crawl-ref/docs/develop/levels/syntax.txt
+++ b/crawl-ref/docs/develop/levels/syntax.txt
@@ -559,15 +559,15 @@ MONS: (list of monsters)
You can override the displayed monster tile using the "tile:"
specifier as follows:
- MONS: rat tile:giant_bat
+ MONS: rat tile:mons_giant_bat
In tiles version, this would create a monster that uses the
- 'giant_bat' tile, but is otherwise identical to a rat. Obviously, this
- substition of one monster onto another should never be used, but it
- can be useful for customised vault monsters if an alternate tile
- exists. In ASCII mode, this will do nothing.
+ 'monst_giant_bat' tile, but is otherwise identical to a rat.
+ Obviously, this substition of one monster onto another should
+ never be used, but it can be useful for customised vault monsters
+ if an alternate tile exists. In ASCII mode, this will do nothing.
- You can set the monster's faction by specifying "att:" one of:
+ You can set the monster's faction by specifying "att:" one of:
* att:hostile -- the default
* att:friendly -- tame, will follow you
* att:neutral -- hostile to both you and att:hostile monsters