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author | Adam Borowski <kilobyte@angband.pl> | 2009-11-15 15:12:08 +0100 |
---|---|---|
committer | Adam Borowski <kilobyte@angband.pl> | 2009-11-15 15:13:15 +0100 |
commit | a95b106ef7d064e28c297135fda53bf861169098 (patch) | |
tree | df8497d16431a45e197d326e812d92f599bc755b /crawl-ref/settings/menu_colours.txt | |
parent | d391100903b2cd3820b42da63b7841be94b50f6a (diff) | |
download | crawl-ref-a95b106ef7d064e28c297135fda53bf861169098.tar.gz crawl-ref-a95b106ef7d064e28c297135fda53bf861169098.zip |
Fix CRLF line ends in the config files.
Diffstat (limited to 'crawl-ref/settings/menu_colours.txt')
-rw-r--r-- | crawl-ref/settings/menu_colours.txt | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt index d35b6a83c9..fcf82e89e4 100644 --- a/crawl-ref/settings/menu_colours.txt +++ b/crawl-ref/settings/menu_colours.txt @@ -1,62 +1,62 @@ -# Changing colours of items in the inventory and other menus
-
-menu := menu_colour
-ae := autopickup_exceptions
-
-# Items currently not affecting you.
-menu = darkgrey:(melded)
-
-# Bad items
-menu = lightred:.*bad_item.*
-
-# Useless items, comes here to override artefacts etc.
-menu = darkgrey:.*useless_item.*
-
-: if you.race() == "Spriggan" then
-menu = darkgrey:.*jewellery.*(sustenance)
-ae = >ring.*(sustenance)
-:end
-
-# Evil items
-menu = $evil:.*evil_item.*
-
-# Important game items
-#
-menu = lightmagenta:.*misc.*rune( of Zot)?
-menu = lightmagenta:.*orb.*Zot
-
-# Artefacts
-#
-menu = white:.*artefact.*
-
-#menu = white:.*identified.*artefact.*
-#menu = lightblue:.*unidentified.*artefact.*
-
-# Ego items
-#
-: if options.menu_colour_prefix_class then
-menu = lightblue:(^identified armour .* pair of .* of )
-menu = lightgrey:(^identified armour .* pair of )
-menu = lightblue:(^identified (weapon|armour) .* of )
-
-# Possible egos
-menu = lightblue:^unidentified .*weapon.*(runed|glowing)
-menu = lightblue:^unidentified .*armour.*(runed|glowing|embroidered|shiny|dyed)
-:end
-
-# Emergency items
-menu = yellow:.*emergency_item.*
-
-# Good items
-menu = cyan:.*good_item.*
-menu = cyan:.*misc.*[lL]antern
-
-# Dangerous (but still useful) items
-menu = $dangerous:.*dangerous_item.*
-
-# Defaults for normal items
-#
-menu = lightred:.*equipped.* cursed
-menu = inventory:lightgreen:.*equipped.*
-menu = red: cursed
-menu = green:uncursed
+# Changing colours of items in the inventory and other menus + +menu := menu_colour +ae := autopickup_exceptions + +# Items currently not affecting you. +menu = darkgrey:(melded) + +# Bad items +menu = lightred:.*bad_item.* + +# Useless items, comes here to override artefacts etc. +menu = darkgrey:.*useless_item.* + +: if you.race() == "Spriggan" then +menu = darkgrey:.*jewellery.*(sustenance) +ae = >ring.*(sustenance) +:end + +# Evil items +menu = $evil:.*evil_item.* + +# Important game items +# +menu = lightmagenta:.*misc.*rune( of Zot)? +menu = lightmagenta:.*orb.*Zot + +# Artefacts +# +menu = white:.*artefact.* + +#menu = white:.*identified.*artefact.* +#menu = lightblue:.*unidentified.*artefact.* + +# Ego items +# +: if options.menu_colour_prefix_class then +menu = lightblue:(^identified armour .* pair of .* of ) +menu = lightgrey:(^identified armour .* pair of ) +menu = lightblue:(^identified (weapon|armour) .* of ) + +# Possible egos +menu = lightblue:^unidentified .*weapon.*(runed|glowing) +menu = lightblue:^unidentified .*armour.*(runed|glowing|embroidered|shiny|dyed) +:end + +# Emergency items +menu = yellow:.*emergency_item.* + +# Good items +menu = cyan:.*good_item.* +menu = cyan:.*misc.*[lL]antern + +# Dangerous (but still useful) items +menu = $dangerous:.*dangerous_item.* + +# Defaults for normal items +# +menu = lightred:.*equipped.* cursed +menu = inventory:lightgreen:.*equipped.* +menu = red: cursed +menu = green:uncursed |