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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-09 21:29:12 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-03-09 21:29:12 +0000 |
commit | e3af78b8bb3ad47ea17162e6ef591ca881f0370e (patch) | |
tree | e982d1d591a4eaff043bbb8f77f6cefe2236836f /crawl-ref/settings/menu_colours.txt | |
parent | 31ecf11f2b7ff57426fb26fce5e3e63444e743c3 (diff) | |
download | crawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.tar.gz crawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.zip |
* Don't count chunks as "useless" (even if inedible) if the player knows
Sublimation of Blood or Simulacrum.
* Fix missing message flush when memorising spells.
(This should probably be handled globally in prompt_invent_item().)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9398 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/menu_colours.txt')
-rw-r--r-- | crawl-ref/settings/menu_colours.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt index 4a44e4e9dd..d6257dc51a 100644 --- a/crawl-ref/settings/menu_colours.txt +++ b/crawl-ref/settings/menu_colours.txt @@ -1,6 +1,6 @@ # Changing colours of items in the inventory and other menus -menu := menu_colour +menu := menu_colour ae := autopickup_exceptions # Items currently not affecting you. @@ -29,7 +29,7 @@ menu = inventory:white:.*artefact.* #menu = white:.*identified.*artefact.* #menu = lightblue:.*unidentified.*artefact.* -# Ego items +# Ego items # : if options.menu_colour_prefix_class then menu = lightblue:(^identified armour .* pair of .* of ) @@ -54,7 +54,7 @@ menu = cyan:.*good_item.* menu = cyan:.*misc.*[lL]antern # Dangerous (but still useful) items -menu = magenta:.*dangerous_item.* +menu = $dangerous:.*dangerous_item.* # Evil items menu = $evil:.*evil_item.* |