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author | Charles Otto <ottochar@gmail.com> | 2010-01-10 14:01:18 -0500 |
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committer | Charles Otto <ottochar@gmail.com> | 2010-01-10 14:13:24 -0500 |
commit | 09782b43af4ed11c1dd87d557d58e4894d81505c (patch) | |
tree | ed1e991038b0d47299be3907e75f418a05ffcdce /crawl-ref/source/abl-show.cc | |
parent | 7d4bea3c73dc9fa2411c559806b7bacf27b18318 (diff) | |
download | crawl-ref-09782b43af4ed11c1dd87d557d58e4894d81505c.tar.gz crawl-ref-09782b43af4ed11c1dd87d557d58e4894d81505c.zip |
Remove the piety cost for growth, reduce piety loss for allies dying
Removing the piety cost at activation for growth since players already
lose piety when the plants die. Also switch the piety hit for plants
dying to just -1 per plant instead of a function of monster HD since
plant HD doesn't mean all that much.
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r-- | crawl-ref/source/abl-show.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index e6a0ee2d4c..dc4ded7546 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -328,7 +328,7 @@ static const ability_def Ability_List[] = // Fedhas { ABIL_FEDHAS_FUNGAL_BLOOM, "Decomposition", 0, 0, 0, 0, ABFLAG_NONE }, { ABIL_FEDHAS_SUNLIGHT, "Sunlight", 2, 0, 0, 0, ABFLAG_NONE}, - { ABIL_FEDHAS_PLANT_RING, "Growth", 2, 0, 0, 1, ABFLAG_FRUIT}, + { ABIL_FEDHAS_PLANT_RING, "Growth", 2, 0, 0, 0, ABFLAG_FRUIT}, { ABIL_FEDHAS_RAIN, "Rain", 4, 0, 100, 2, ABFLAG_NONE}, { ABIL_FEDHAS_SPAWN_SPORES, "Reproduction", 4, 0, 50, 2, ABFLAG_NONE}, { ABIL_FEDHAS_EVOLUTION, "Evolution", 4, 0, 0, 2, ABFLAG_FRUIT}, |