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authorDavid Ploog <dploog@users.sourceforge.net>2009-10-23 08:54:42 +0200
committerDavid Ploog <dploog@users.sourceforge.net>2009-10-23 08:54:42 +0200
commit4b41d9b5d515c32cd872e73fa91aaa702cc016c9 (patch)
tree8e1b915a1ea7499924029e4b9d9f22d4cd5032c7 /crawl-ref/source/abl-show.cc
parentc51e405ca1d1c20253ce33a9cd480e23dee67d3a (diff)
downloadcrawl-ref-4b41d9b5d515c32cd872e73fa91aaa702cc016c9.tar.gz
crawl-ref-4b41d9b5d515c32cd872e73fa91aaa702cc016c9.zip
Rename Chronos to Cheibriados. (Jude Brown)
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r--crawl-ref/source/abl-show.cc42
1 files changed, 21 insertions, 21 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index 7711fecc65..7ffdccc328 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -147,9 +147,9 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
// Feawn
{ ABIL_FEAWN_SUNLIGHT, ABIL_FEAWN_PLANT_RING, ABIL_FEAWN_RAIN,
ABIL_FEAWN_SPAWN_SPORES, ABIL_FEAWN_EVOLUTION },
- // Chronos
- { ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_CHRONOS_TIME_BEND,
- ABIL_CHRONOS_SLOUCH, ABIL_CHRONOS_TIME_STEP },
+ // Cheibriados
+ { ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_CHEIBRIADOS_TIME_BEND,
+ ABIL_CHEIBRIADOS_SLOUCH, ABIL_CHEIBRIADOS_TIME_STEP },
};
// The description screen was way out of date with the actual costs.
@@ -337,11 +337,11 @@ static const ability_def Ability_List[] =
{ ABIL_FEAWN_SPAWN_SPORES, "Reproduction", 4, 0, 50, 2, ABFLAG_NONE},
{ ABIL_FEAWN_EVOLUTION, "Evolution", 4, 0, 0, 2, ABFLAG_FRUIT},
- // Chronos
- { ABIL_CHRONOS_PONDEROUSIFY, "Make Ponderous", 2, 0, 0, 0, ABFLAG_NONE },
- { ABIL_CHRONOS_TIME_BEND, "Bend Time", 3, 0, 50, 1, ABFLAG_NONE },
- { ABIL_CHRONOS_SLOUCH, "Ruinous Time", 5, 0, 100, 5, ABFLAG_NONE },
- { ABIL_CHRONOS_TIME_STEP, "Step From Time", 10, 0, 200, 10, ABFLAG_NONE },
+ // Cheibriados
+ { ABIL_CHEIBRIADOS_PONDEROUSIFY, "Make Ponderous", 2, 0, 0, 0, ABFLAG_NONE },
+ { ABIL_CHEIBRIADOS_TIME_BEND, "Bend Time", 3, 0, 50, 1, ABFLAG_NONE },
+ { ABIL_CHEIBRIADOS_SLOUCH, "Ruinous Time", 5, 0, 100, 5, ABFLAG_NONE },
+ { ABIL_CHEIBRIADOS_TIME_STEP, "Step From Time", 10, 0, 200, 10, ABFLAG_NONE },
{ ABIL_HARM_PROTECTION, "Protection From Harm", 0, 0, 0, 0, ABFLAG_NONE },
{ ABIL_HARM_PROTECTION_II, "Reliable Protection From Harm",
@@ -726,7 +726,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
break;
case ABIL_YRED_ANIMATE_REMAINS:
- case ABIL_CHRONOS_PONDEROUSIFY:
+ case ABIL_CHEIBRIADOS_PONDEROUSIFY:
invoc = true;
failure = 40 - (you.piety / 20) - (3 * you.skills[SK_INVOCATIONS]);
break;
@@ -754,7 +754,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
break;
case ABIL_YRED_RECALL_UNDEAD_SLAVES:
- case ABIL_CHRONOS_TIME_BEND:
+ case ABIL_CHEIBRIADOS_TIME_BEND:
invoc = true;
failure = 50 - (you.piety / 20) - (you.skills[SK_INVOCATIONS] * 4);
break;
@@ -768,7 +768,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
case ABIL_FEAWN_SPAWN_SPORES:
case ABIL_FEAWN_RAIN:
case ABIL_YRED_DRAIN_LIFE:
- case ABIL_CHRONOS_SLOUCH:
+ case ABIL_CHEIBRIADOS_SLOUCH:
invoc = true;
failure = 60 - (you.piety / 25) - (you.skills[SK_INVOCATIONS] * 4);
break;
@@ -789,7 +789,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
case ABIL_ELYVILON_DIVINE_VIGOUR:
case ABIL_LUGONU_ABYSS_ENTER:
case ABIL_JIYVA_CURE_BAD_MUTATION:
- case ABIL_CHRONOS_TIME_STEP:
+ case ABIL_CHEIBRIADOS_TIME_STEP:
invoc = true;
failure = 80 - (you.piety / 25) - (you.skills[SK_INVOCATIONS] * 4);
break;
@@ -2085,28 +2085,28 @@ static bool _do_ability(const ability_def& abil)
// Activated via prayer elsewhere.
break;
- case ABIL_CHRONOS_PONDEROUSIFY:
+ case ABIL_CHEIBRIADOS_PONDEROUSIFY:
if (!ponderousify_armour())
return (false);
break;
- case ABIL_CHRONOS_TIME_STEP:
- chronos_time_step(you.skills[SK_INVOCATIONS]*you.piety/10);
+ case ABIL_CHEIBRIADOS_TIME_STEP:
+ cheibriados_time_step(you.skills[SK_INVOCATIONS]*you.piety/10);
exercise(SK_INVOCATIONS, 5 + random2(5));
break;
- case ABIL_CHRONOS_TIME_BEND:
- chronos_time_bend(16 + you.skills[SK_INVOCATIONS] * 8);
+ case ABIL_CHEIBRIADOS_TIME_BEND:
+ cheibriados_time_bend(16 + you.skills[SK_INVOCATIONS] * 8);
exercise(SK_INVOCATIONS, 2 + random2(3));
break;
- case ABIL_CHRONOS_SLOUCH:
+ case ABIL_CHEIBRIADOS_SLOUCH:
mpr("You can feel time thicken.");
#ifdef DEBUG_DIAGNOSTICS
mprf(MSGCH_DIAGNOSTICS, "your speed is %d", player_movement_speed());
#endif
exercise(SK_INVOCATIONS, 4 + random2(4));
- chronos_slouch(0);
+ cheibriados_slouch(0);
break;
@@ -2409,8 +2409,8 @@ std::vector<talent> your_talents(bool check_confused)
_add_talent(talents, ABIL_TROG_BURN_SPELLBOOKS, check_confused);
else if (you.religion == GOD_FEAWN)
_add_talent(talents, ABIL_FEAWN_FUNGAL_BLOOM, check_confused);
- else if (you.religion == GOD_CHRONOS)
- _add_talent(talents, ABIL_CHRONOS_PONDEROUSIFY, check_confused);
+ else if (you.religion == GOD_CHEIBRIADOS)
+ _add_talent(talents, ABIL_CHEIBRIADOS_PONDEROUSIFY, check_confused);
// Gods take abilities away until penance completed. -- bwr
// God abilities generally don't work while silenced (they require