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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-19 15:48:48 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-19 15:48:48 +0000
commit9ba6df824d81aa3d2d28592bded11d94928d44cf (patch)
treea7b44e8a0ca896bfe2518d8cd0c86c58f9f37d6c /crawl-ref/source/abl-show.cc
parent1737c573580a2fe55f56aaebd92bc34200e524a7 (diff)
downloadcrawl-ref-9ba6df824d81aa3d2d28592bded11d94928d44cf.tar.gz
crawl-ref-9ba6df824d81aa3d2d28592bded11d94928d44cf.zip
Rename Yred's "Animate Corpse" ability to "Animate Remains".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7281 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r--crawl-ref/source/abl-show.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index a9784f8105..feac3cb429 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -108,7 +108,7 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
ABIL_KIKU_ENSLAVE_UNDEAD, ABIL_NON_ABILITY,
ABIL_KIKU_INVOKE_DEATH },
// Yredelemnul
- { ABIL_YRED_ANIMATE_CORPSE, ABIL_YRED_RECALL_UNDEAD,
+ { ABIL_YRED_ANIMATE_REMAINS, ABIL_YRED_RECALL_UNDEAD,
ABIL_YRED_ANIMATE_DEAD, ABIL_YRED_DRAIN_LIFE,
ABIL_YRED_ENSLAVE_SOUL },
// Xom
@@ -234,7 +234,7 @@ static const ability_def Ability_List[] =
{ ABIL_KIKU_INVOKE_DEATH, "Invoke Death", 4, 0, 250, 3, ABFLAG_NONE },
// Yredelemnul
- { ABIL_YRED_ANIMATE_CORPSE, "Animate Corpse", 1, 0, 100, 0, ABFLAG_NONE },
+ { ABIL_YRED_ANIMATE_REMAINS, "Animate Remains", 1, 0, 100, 0, ABFLAG_NONE },
{ ABIL_YRED_RECALL_UNDEAD, "Recall Undead Slaves", 2, 0, 50, 0, ABFLAG_NONE },
{ ABIL_YRED_ANIMATE_DEAD, "Animate Dead", 3, 0, 100, 1, ABFLAG_NONE },
{ ABIL_YRED_DRAIN_LIFE, "Drain Life", 6, 0, 200, 2, ABFLAG_NONE },
@@ -654,7 +654,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
failure = 160 - you.piety; // starts at 60%
break;
- case ABIL_YRED_ANIMATE_CORPSE:
+ case ABIL_YRED_ANIMATE_REMAINS:
invoc = true;
failure = 40 - (you.piety / 20) - (3 * you.skills[SK_INVOCATIONS]);
break;
@@ -1501,7 +1501,7 @@ static bool _do_ability(const ability_def& abil)
exercise(SK_INVOCATIONS, 10 + random2(14));
break;
- case ABIL_YRED_ANIMATE_CORPSE:
+ case ABIL_YRED_ANIMATE_REMAINS:
mpr("You call on the dead to walk for you...");
animate_a_corpse(you.pos(), CORPSE_BODY, BEH_FRIENDLY, you.pet_target,
GOD_YREDELEMNUL);