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authorCharles Otto <ottochar@gmail.com>2009-11-02 22:00:47 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-02 22:06:02 -0500
commita6f2d01db02e468ece617edd3f70d0365d43bfe3 (patch)
tree16cd7b396d4c67ece1f1566f04a7df9869ac08b5 /crawl-ref/source/abl-show.cc
parent9397dc1a7fae542bc4978529ca3a0b2b009075b6 (diff)
downloadcrawl-ref-a6f2d01db02e468ece617edd3f70d0365d43bfe3.tar.gz
crawl-ref-a6f2d01db02e468ece617edd3f70d0365d43bfe3.zip
Remove Feawn's prayer ability, make plant walking a passive bonus.
Experimentally set the movement delay for walking on plants to 1.5 * normal movement delay. Maybe it should be higher?
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r--crawl-ref/source/abl-show.cc5
1 files changed, 0 insertions, 5 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index ca692e1202..d7704a6aaa 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -327,7 +327,6 @@ static const ability_def Ability_List[] =
8, 0, 200, 15, ABFLAG_NONE },
// Feawn
- { ABIL_FEAWN_PLANTWALK, "Plant Walking", 0, 0, 0, 0, ABFLAG_NONE },
{ ABIL_FEAWN_FUNGAL_BLOOM, "Decomposition", 0, 0, 0, 0, ABFLAG_NONE },
{ ABIL_FEAWN_SUNLIGHT, "Sunlight", 2, 0, 0, 0, ABFLAG_NONE},
{ ABIL_FEAWN_PLANT_RING, "Growth", 2, 0, 0, 1, ABFLAG_FRUIT},
@@ -1927,10 +1926,6 @@ static bool _do_ability(const ability_def& abil)
exercise(SK_INVOCATIONS, 1);
break;
- case ABIL_FEAWN_PLANTWALK:
- // Activated via prayer elsewhere.
- break;
-
case ABIL_FEAWN_FUNGAL_BLOOM:
{
int count = fungal_bloom();