summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/abyss.cc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-28 01:33:20 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-11-28 01:33:20 +0000
commit91d2dd8e666a0aa8d77456ff8af2c13cdba4ee4b (patch)
tree173f362eebfd174e0152b8489f40df1035e79c62 /crawl-ref/source/abyss.cc
parent460910fa3e07893d18f2280ff49031e204a1ad02 (diff)
downloadcrawl-ref-91d2dd8e666a0aa8d77456ff8af2c13cdba4ee4b.tar.gz
crawl-ref-91d2dd8e666a0aa8d77456ff8af2c13cdba4ee4b.zip
* Tweak Snorg's tile to increase the difference to the plain troll.
* Add a new tile each for the flaming corpse and trapdoor spider. * Add a sticky flame overlay for the player tile. * Move all unique monsters into dc-mon/unique (minus Adolf). * Remove comments and commented out monsters from the tile definitions. * Minor comment fixes and code cleanup. I'm really starting to get the hang of the tile creation. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7665 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.cc')
-rw-r--r--crawl-ref/source/abyss.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index 5f84370253..a1003b1385 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -585,7 +585,7 @@ void abyss_teleport( bool new_area )
// Get new monsters and colours.
init_pandemonium();
#ifdef USE_TILE
- tile_init_flavor();
+ tile_init_flavour();
#endif
for (int i = 0; i < MAX_MONSTERS; ++i)