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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-14 10:15:25 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-14 10:15:25 +0000
commit014ab7e33a12d7ac74988514e88c6542005f57c8 (patch)
tree67709657924e92a4c0f7b9033db4b43dc20f4a6d /crawl-ref/source/acr.cc
parent0a14dac08b6339e154870297c2035567a5197a6a (diff)
downloadcrawl-ref-014ab7e33a12d7ac74988514e88c6542005f57c8.tar.gz
crawl-ref-014ab7e33a12d7ac74988514e88c6542005f57c8.zip
Fix bug where dumping the character to file would turn off note taking for
the rest of the game session. Make a note if the user starts the game in wizard mode, when wizard mode is entered, and when death is escaped via wizard mode. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5812 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r--crawl-ref/source/acr.cc13
1 files changed, 13 insertions, 0 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index d108bbaf07..7f640c8d34 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -392,6 +392,17 @@ static void _take_starting_note()
notestr.str("");
notestr.clear();
+#ifdef WIZARD
+ if (you.wizard)
+ {
+ notestr << "You started the game in wizard mode.";
+ take_note(Note(NOTE_MESSAGE, 0, 0, notestr.str().c_str()));
+
+ notestr.str("");
+ notestr.clear();
+ }
+#endif
+
notestr << "HP: " << you.hp << "/" << you.hp_max
<< " MP: " << you.magic_points << "/" << you.max_magic_points;
@@ -449,6 +460,8 @@ static void _handle_wizard_command( void )
if (!yesno( "Do you really want to enter wizard mode?", false, 'n' ))
return;
+ take_note(Note(NOTE_MESSAGE, 0, 0, "Entered wizard mode."));
+
you.wizard = true;
redraw_screen();