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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-03 22:04:54 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-03 22:04:54 +0000 |
commit | 3ede9fff7fa316a1d441a840533613226b720e8a (patch) | |
tree | 26b9d64c81d50d4a162b45bd9a5455b5d67343ab /crawl-ref/source/acr.cc | |
parent | f40a57bf2ed015c5e1489c966987878f3d62d450 (diff) | |
download | crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.tar.gz crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.zip |
Some spellcasting modifications, as discussed on c-r-d.
* Spells are marked grey if you lack the necessary magic
or if there are no visible monsters within range.
* z bails out if there are no monsters in range
* Z is the same as the old z behaviour
* Wands now need to be e(V)oked.
Feedback welcome!
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r-- | crawl-ref/source/acr.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 27c39d4abb..48f977a3d0 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -1668,6 +1668,7 @@ void process_command( command_type cmd ) } case CMD_CAST_SPELL: + case CMD_FORCE_CAST_SPELL: if (you.attribute[ATTR_TRANSFORMATION] == TRAN_BAT) { canned_msg(MSG_PRESENT_FORM); @@ -1684,7 +1685,7 @@ void process_command( command_type cmd ) if (Options.tutorial_left) Options.tut_spell_counter++; - if (!cast_a_spell()) + if (!cast_a_spell(cmd == CMD_CAST_SPELL)) flush_input_buffer( FLUSH_ON_FAILURE ); break; |