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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-31 20:26:20 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-05-31 20:26:20 +0000 |
commit | 57ec78ae83592e5f55457fbcff4de929f5a9b7d7 (patch) | |
tree | 7f85295bb2791f405554336cc2e1ebb744571a4c /crawl-ref/source/acr.cc | |
parent | 7df3a8aa8296fea631280b085f4c70a93fd23a54 (diff) | |
download | crawl-ref-57ec78ae83592e5f55457fbcff4de929f5a9b7d7.tar.gz crawl-ref-57ec78ae83592e5f55457fbcff4de929f5a9b7d7.zip |
Consolidate all cases where corpses are turned into skeletons, as
suggested by dolorous in BR 1977925, and turn coloured draconian
corpses into plain draconian skeletons. Same when the game attempts
to create coloured draconian skeletons or simulacrums.
Added autoinscription to the single inscription command ('{') - this is
necessary for items with long descriptions that can't autoinscribed
otherwise.
Added a small hack to make death cobs (%) appear correctly in the monster
list.
The rest is cleanup, I believe.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5376 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r-- | crawl-ref/source/acr.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index ca8da8a4ee..525a3c56c1 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -2337,7 +2337,7 @@ void process_command( command_type cmd ) break; case CMD_INSCRIBE_ITEM: - inscribe_item(); + prompt_inscribe_item(); break; #ifdef WIZARD |