summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/acr.cc
diff options
context:
space:
mode:
authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 06:27:45 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-27 06:27:45 +0000
commit7012324fec0cb7df0a139e8e47664119c1c52952 (patch)
treeefbd2154d9987dfebb97620af336e0a5367ce66c /crawl-ref/source/acr.cc
parentfd2afc8ce1e4b4a87710217fc704bd5a835c121d (diff)
downloadcrawl-ref-7012324fec0cb7df0a139e8e47664119c1c52952.tar.gz
crawl-ref-7012324fec0cb7df0a139e8e47664119c1c52952.zip
When advising the player on resting, note that it's better to move back
to an area where you've explored and killed off all the monsters, since if you rest on the edge of the explored areas you're more likely to be interrupted by a wandering monster. On TUT_RETREAT_CASTER, if the player has wands that might be useful in fighting, comment on that. When first seeing an altar, tell conjurers that the best gods to worship are Vehumet and Sif Muna. When gaining your first god-granted ability, if the ability is passive tell the player to use '^' instead of 'a' to examine the ability. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5287 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
0 files changed, 0 insertions, 0 deletions