diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-24 14:06:28 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-24 14:06:28 +0000 |
commit | a117fb1baf5f81a56014a174f0400622cdf2ab5d (patch) | |
tree | ebe42721a9dad967d0c1a000a29c1a01920a19f6 /crawl-ref/source/acr.cc | |
parent | 33b1249af4f983197d5af346199c5d0a4061835a (diff) | |
download | crawl-ref-a117fb1baf5f81a56014a174f0400622cdf2ab5d.tar.gz crawl-ref-a117fb1baf5f81a56014a174f0400622cdf2ab5d.zip |
Modify quiver to only quiver ammunition explicitly chosen by the player
(via (,) or i, or by the new quivering command). Ammo that just happens
to come next in the fire order is not quivered anymore even if you continue
firing.
Add a new quiver command on Q, and while I was at it, restrict the items
offered when firing (fi) or quivering to actual throwables. (This was a
long outstanding FR.) I think that's it...
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6112 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r-- | crawl-ref/source/acr.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index fa2a47c612..f6b290e344 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -2080,7 +2080,7 @@ void process_command( command_type cmd ) break; case CMD_QUIVER_ITEM: - mpr("Sorry, this command has not yet been implemented."); + choose_item_for_quiver(); break; case CMD_WEAR_ARMOUR: |