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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-23 21:21:11 +0000
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-09-24 02:58:10 +0530
commitf176a95f03207f9225ba1d4085005f3756df35a3 (patch)
tree72977967f7be44bd447a04813b44a679a1820c5a /crawl-ref/source/acr.cc
parent2e8eedbf4838b52d091c4a0a1754ec85813794ff (diff)
downloadcrawl-ref-f176a95f03207f9225ba1d4085005f3756df35a3.tar.gz
crawl-ref-f176a95f03207f9225ba1d4085005f3756df35a3.zip
* Also allow Maurice to steal the occasional spellbook or piece of
jewellery. * As per FR 1937144, leave a purple cloud if the player or a monster blinks or teleports away. For some reason this doesn't yet work correctly with scrolls of blinking, even though wizard blink (which uses the same function) does work. -- (from svn) Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>
Diffstat (limited to 'crawl-ref/source/acr.cc')
-rw-r--r--crawl-ref/source/acr.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc
index 3e79db8fee..6156469b73 100644
--- a/crawl-ref/source/acr.cc
+++ b/crawl-ref/source/acr.cc
@@ -467,7 +467,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail)
case 'S': wizard_set_skill_level(); break;
case 'A': wizard_set_all_skills(); break;
case 'a': acquirement(OBJ_RANDOM, AQ_WIZMODE); break;
- case 'v': wizard_value_artefact(); break;
+ case 'v': wizard_value_artefact(); break;
case '+': wizard_make_object_randart(); break;
case '|': wizard_create_all_artefacts(); break;
case 'C': wizard_uncurse_item(); break;
@@ -505,7 +505,8 @@ static void _do_wizard_command(int wiz_command, bool silent_fail)
case '^': wizard_gain_piety(); break;
case '_': wizard_get_religion(); break;
case '\'': wizard_list_items(); break;
- case 'd': case 'D': wizard_level_travel(true); break;
+ case 'd': wizard_level_travel(true); break;
+ case 'D': wizard_detect_creatures(); break;
case 'u': case 'U': wizard_level_travel(false); break;
case '%': case 'o': wizard_create_spec_object(); break;