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authorAdam Borowski <kilobyte@angband.pl>2009-11-12 01:29:02 +0100
committerAdam Borowski <kilobyte@angband.pl>2009-11-12 01:29:02 +0100
commite609fa1634d692bf4b8c925c084b4f3489e70ea0 (patch)
tree64b843a6690d1fd873ceae33624afc22d8ab8331 /crawl-ref/source/art-data.h
parentcb1642d116838195c66d9240ea3a203f0abd7f08 (diff)
downloadcrawl-ref-e609fa1634d692bf4b8c925c084b4f3489e70ea0.tar.gz
crawl-ref-e609fa1634d692bf4b8c925c084b4f3489e70ea0.zip
Autogenerated changes to junk which shouldn't be under version control.
Diffstat (limited to 'crawl-ref/source/art-data.h')
-rw-r--r--crawl-ref/source/art-data.h192
1 files changed, 115 insertions, 77 deletions
diff --git a/crawl-ref/source/art-data.h b/crawl-ref/source/art-data.h
index e7fdec34a3..0fa2709a17 100644
--- a/crawl-ref/source/art-data.h
+++ b/crawl-ref/source/art-data.h
@@ -23,7 +23,7 @@
#define ART_DATA_H
-/* 1: UNRAND_DUMMY1 */
+/* UNRAND_DUMMY1 */
{
"DUMMY UNRANDART 1", "DUMMY UNRANDART 1",
OBJ_UNASSIGNED, 250, 250, 250, BLACK, 0,
@@ -42,7 +42,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 2: UNRAND_SINGING_SWORD */
+/* UNRAND_SINGING_SWORD */
{
"Singing Sword", "golden long sword",
OBJ_WEAPONS, WPN_LONG_SWORD, +7, +7, ETC_GOLD, 1200,
@@ -61,7 +61,7 @@
_SINGING_SWORD_equip, _SINGING_SWORD_unequip, NULL, { NULL }, NULL,
},
-/* 3: UNRAND_TROG */
+/* UNRAND_TROG */
{
"Wrath of Trog", "bloodstained battleaxe",
OBJ_WEAPONS, WPN_BATTLEAXE, +3, +11, ETC_BLOOD, 1000,
@@ -80,7 +80,7 @@
_TROG_equip, _TROG_unequip, NULL, { _TROG_melee_effect }, NULL,
},
-/* 4: UNRAND_VARIABILITY */
+/* UNRAND_VARIABILITY */
{
"Mace of Variability", "shimmering mace",
OBJ_WEAPONS, WPN_MACE, 0, 0, ETC_RANDOM, 700,
@@ -99,7 +99,7 @@
NULL, NULL, _VARIABILITY_world_reacts, { NULL }, NULL,
},
-/* 5: UNRAND_PRUNE */
+/* UNRAND_PRUNE */
{
"Glaive of Prune", "purple glaive",
OBJ_WEAPONS, WPN_GLAIVE, 0, +12, MAGENTA, 1000,
@@ -118,7 +118,7 @@
_PRUNE_equip, NULL, NULL, { NULL }, NULL,
},
-/* 6: UNRAND_POWER */
+/* UNRAND_POWER */
{
"Sword of Power", "chunky great sword",
OBJ_WEAPONS, WPN_GREAT_SWORD, 0, 0, RED, 1000,
@@ -137,7 +137,7 @@
_POWER_equip, NULL, _POWER_world_reacts, { NULL }, NULL,
},
-/* 7: UNRAND_OLGREB */
+/* UNRAND_OLGREB */
{
"Staff of Olgreb", "green glowing staff",
OBJ_WEAPONS, WPN_QUARTERSTAFF, 0, 0, ETC_POISON, 1000,
@@ -156,7 +156,7 @@
_OLGREB_equip, _OLGREB_unequip, _OLGREB_world_reacts, { NULL }, _OLGREB_evoke,
},
-/* 8: UNRAND_WUCAD_MU */
+/* UNRAND_WUCAD_MU */
{
"Staff of Wucad Mu", "ephemeral quarterstaff",
OBJ_WEAPONS, WPN_QUARTERSTAFF, 0, 0, ETC_MAGIC, 1000,
@@ -175,7 +175,7 @@
_WUCAD_MU_equip, _WUCAD_MU_unequip, _WUCAD_MU_world_reacts, { _WUCAD_MU_melee_effect }, _WUCAD_MU_evoke,
},
-/* 9: UNRAND_VAMPIRES_TOOTH */
+/* UNRAND_VAMPIRES_TOOTH */
{
"Vampire's Tooth", "ivory dagger",
OBJ_WEAPONS, WPN_DAGGER, +3, +4, ETC_BONE, 1000,
@@ -194,7 +194,7 @@
_VAMPIRES_TOOTH_equip, NULL, NULL, { NULL }, NULL,
},
-/* 10: UNRAND_CURSES */
+/* UNRAND_CURSES */
{
"Scythe of Curses", "warped scythe",
OBJ_WEAPONS, WPN_SCYTHE, +13, +13, ETC_NECRO, 800,
@@ -213,7 +213,7 @@
_CURSES_equip, NULL, _CURSES_world_reacts, { _CURSES_melee_effect }, NULL,
},
-/* 11: UNRAND_TORMENT */
+/* UNRAND_TORMENT */
{
"Sceptre of Torment", "jewelled golden mace",
OBJ_WEAPONS, WPN_MACE, +7, +6, ETC_GOLD, 1200,
@@ -232,7 +232,7 @@
_TORMENT_equip, NULL, _TORMENT_world_reacts, { _TORMENT_melee_effect }, NULL,
},
-/* 12: UNRAND_ZONGULDROK */
+/* UNRAND_ZONGULDROK */
{
"Sword of Zonguldrok", "bone long sword",
OBJ_WEAPONS, WPN_LONG_SWORD, +9, +9, ETC_BONE, 1250,
@@ -251,7 +251,7 @@
_ZONGULDROK_equip, NULL, _ZONGULDROK_world_reacts, { _ZONGULDROK_melee_effect }, NULL,
},
-/* 13: UNRAND_CEREBOV */
+/* UNRAND_CEREBOV */
{
"Sword of Cerebov", "great serpentine sword",
OBJ_WEAPONS, WPN_GREAT_SWORD, +6, +6, ETC_FIRE, 2000,
@@ -270,7 +270,7 @@
NULL, NULL, NULL, { _CEREBOV_melee_effect }, NULL,
},
-/* 14: UNRAND_DISPATER */
+/* UNRAND_DISPATER */
{
"Staff of Dispater", "golden staff",
OBJ_WEAPONS, WPN_QUARTERSTAFF, +4, +4, ETC_GOLD, 1200,
@@ -289,7 +289,7 @@
NULL, NULL, NULL, { _DISPATER_melee_effect }, _DISPATER_evoke,
},
-/* 15: UNRAND_ASMODEUS */
+/* UNRAND_ASMODEUS */
{
"Sceptre of Asmodeus", "ruby sceptre",
OBJ_WEAPONS, WPN_QUARTERSTAFF, +7, +7, ETC_BLOOD, 1500,
@@ -308,7 +308,7 @@
NULL, NULL, NULL, { _ASMODEUS_melee_effect }, _ASMODEUS_evoke,
},
-/* 16: UNRAND_BLOODBANE */
+/* UNRAND_BLOODBANE */
{
"long sword \"Bloodbane\"", "blackened long sword",
OBJ_WEAPONS, WPN_LONG_SWORD, +7, +8, ETC_DARK, 0,
@@ -327,7 +327,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 17: UNRAND_FLAMING_DEATH */
+/* UNRAND_FLAMING_DEATH */
{
"scimitar of Flaming Death", "smoking scimitar",
OBJ_WEAPONS, WPN_SCIMITAR, +7, +5, ETC_FIRE, 0,
@@ -346,7 +346,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 18: UNRAND_BRILLIANCE */
+/* UNRAND_BRILLIANCE */
{
"mace of Brilliance", "brightly glowing mace",
OBJ_WEAPONS, WPN_MACE, +5, +5, ETC_HOLY, 0,
@@ -365,7 +365,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 19: UNRAND_LEECH */
+/* UNRAND_LEECH */
{
"demon blade \"Leech\"", "runed demon blade",
OBJ_WEAPONS, WPN_DEMON_BLADE, +13, +4, MAGENTA, 0,
@@ -384,7 +384,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 20: UNRAND_CHILLY_DEATH */
+/* UNRAND_CHILLY_DEATH */
{
"dagger of Chilly Death", "sapphire dagger",
OBJ_WEAPONS, WPN_DAGGER, +5, +7, ETC_ICE, 0,
@@ -403,7 +403,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 21: UNRAND_MORG */
+/* UNRAND_MORG */
{
"dagger \"Morg\"", "rusty dagger",
OBJ_WEAPONS, WPN_DAGGER, -1, +4, LIGHTRED, 0,
@@ -422,7 +422,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 22: UNRAND_FINISHER */
+/* UNRAND_FINISHER */
{
"scythe \"Finisher\"", "blackened scythe",
OBJ_WEAPONS, WPN_SCYTHE, +3, +5, ETC_DARK, 0,
@@ -441,7 +441,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 23: UNRAND_PUNK */
+/* UNRAND_PUNK */
{
"sling \"Punk\"", "blue sling",
OBJ_WEAPONS, WPN_SLING, +9, +12, ETC_ICE, 0,
@@ -460,7 +460,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 24: UNRAND_KRISHNA */
+/* UNRAND_KRISHNA */
{
"bow of Krishna \"Sharnga\"", "golden bow",
OBJ_WEAPONS, WPN_BOW, +8, +8, ETC_GOLD, 0,
@@ -479,7 +479,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 25: UNRAND_SKULLCRUSHER */
+/* UNRAND_SKULLCRUSHER */
{
"giant club \"Skullcrusher\"", "brutal giant club",
OBJ_WEAPONS, WPN_GIANT_CLUB, +0, +5, BROWN, 0,
@@ -498,7 +498,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 26: UNRAND_GUARD */
+/* UNRAND_GUARD */
{
"glaive of the Guard", "polished glaive",
OBJ_WEAPONS, WPN_GLAIVE, +5, +8, ETC_ELECTRICITY, 0,
@@ -517,7 +517,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 27: UNRAND_JIHAD */
+/* UNRAND_JIHAD */
{
"sword of Jihad", "crystal sword",
OBJ_WEAPONS, WPN_LONG_SWORD, +12, +10, ETC_HOLY, 0,
@@ -536,7 +536,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 28: UNRAND_HELLFIRE */
+/* UNRAND_HELLFIRE */
{
"crossbow \"Hellfire\"", "flaming crossbow",
OBJ_WEAPONS, WPN_CROSSBOW, +6, +9, ETC_FIRE, 0,
@@ -555,7 +555,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 29: UNRAND_DOOM_KNIGHT */
+/* UNRAND_DOOM_KNIGHT */
{
"sword of the Doom Knight", "adamantine great sword",
OBJ_WEAPONS, WPN_GREAT_SWORD, +13, +13, BLUE, 0,
@@ -574,7 +574,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 30: UNRAND_EOS */
+/* UNRAND_EOS */
{
"\"Eos\"", "encrusted morningstar",
OBJ_WEAPONS, WPN_MORNINGSTAR, +5, +5, ETC_JEWEL, 0,
@@ -593,7 +593,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 31: UNRAND_BOTONO */
+/* UNRAND_BOTONO */
{
"spear of the Botono", "ebony spear",
OBJ_WEAPONS, WPN_SPEAR, +2, +10, ETC_UNHOLY, 0,
@@ -612,7 +612,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 32: UNRAND_OCTOPUS_KING */
+/* UNRAND_OCTOPUS_KING */
{
"trident of the Octopus King", "mangy trident",
OBJ_WEAPONS, WPN_TRIDENT, +10, +4, ETC_WATER, 0,
@@ -631,7 +631,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 33: UNRAND_ARGA */
+/* UNRAND_ARGA */
{
"mithril axe \"Arga\"", "mithril axe",
OBJ_WEAPONS, WPN_WAR_AXE, +10, +6, WHITE, 0,
@@ -650,7 +650,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 34: UNRAND_ELEMENTAL_STAFF */
+/* UNRAND_ELEMENTAL_STAFF */
{
"Elemental Staff", "black staff",
OBJ_WEAPONS, WPN_QUARTERSTAFF, +3, +1, DARKGREY, 0,
@@ -669,7 +669,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 35: UNRAND_SNIPER */
+/* UNRAND_SNIPER */
{
"hand crossbow \"Sniper\"", "black crossbow",
OBJ_WEAPONS, WPN_HAND_CROSSBOW, +10, +0, ETC_DARK, 0,
@@ -688,7 +688,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 36: UNRAND_PIERCER */
+/* UNRAND_PIERCER */
{
"longbow \"Piercer\"", "very long metal bow",
OBJ_WEAPONS, WPN_LONGBOW, +2, +10, CYAN, 0,
@@ -707,7 +707,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 37: UNRAND_BLOWGUN_ASSASSIN */
+/* UNRAND_BLOWGUN_ASSASSIN */
{
"blowgun of the Assassin", "tiny blowgun",
OBJ_WEAPONS, WPN_BLOWGUN, +6, +6, WHITE, 0,
@@ -726,7 +726,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 38: UNRAND_WYRMBANE */
+/* UNRAND_WYRMBANE */
{
"Wyrmbane", "scale-covered lance",
OBJ_WEAPONS, WPN_SPEAR, +9, +6, LIGHTGREEN, 0,
@@ -745,7 +745,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 39: UNRAND_SPRIGGANS_KNIFE */
+/* UNRAND_SPRIGGANS_KNIFE */
{
"Spriggan's Knife", "dainty little knife",
OBJ_WEAPONS, WPN_KNIFE, +4, +10, LIGHTCYAN, 0,
@@ -764,7 +764,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 40: UNRAND_PLUTONIUM_SWORD */
+/* UNRAND_PLUTONIUM_SWORD */
{
"plutonium sword", "glowing long sword",
OBJ_WEAPONS, WPN_LONG_SWORD, +12, +16, ETC_RANDOM, 0,
@@ -783,7 +783,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 41: UNRAND_UNDEADHUNTER */
+/* UNRAND_UNDEADHUNTER */
{
"great mace \"Undeadhunter\"", "great steel mace",
OBJ_WEAPONS, WPN_GREAT_MACE, +7, +7, LIGHTGREY, 0,
@@ -802,7 +802,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 42: UNRAND_SERPENT_SCOURGE */
+/* UNRAND_SERPENT_SCOURGE */
{
"whip \"Serpent-Scourge\"", "forked whip",
OBJ_WEAPONS, WPN_WHIP, +5, +10, DARKGREY, 0,
@@ -821,7 +821,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 43: UNRAND_ACCURACY */
+/* UNRAND_ACCURACY */
{
"knife of Accuracy", "thin dagger",
OBJ_WEAPONS, WPN_DAGGER, +27, -1, LIGHTCYAN, 0,
@@ -840,7 +840,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 44: UNRAND_CRYSTAL_SPEAR */
+/* UNRAND_CRYSTAL_SPEAR */
{
"Lehudib's crystal spear", "crystal spear",
OBJ_WEAPONS, WPN_SPEAR, +6, +6, GREEN, 0,
@@ -859,7 +859,45 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 45: UNRAND_IGNORANCE */
+/* UNRAND_CAPTAINS_CUTLASS */
+{
+ "captain's cutlass", "black cutlass",
+ OBJ_WEAPONS, WPN_SABRE, +6, +7, DARKGRAY, 0,
+ UNRAND_FLAG_NONE,
+ {
+ SPWPN_SPEED, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 3, 0, 0, 0,
+ 0,
+ },
+ "",
+ "",
+ "This infamous weapon was used by a vile pirate captain to slaughter countless innocents. Finally, he met his destiny when a kraken swallowed his ship with all the crew aboard. The cutlass was thought to be forever lost, but now you have a proof to the contrary in your very hands.",
+ NULL, NULL, NULL, { NULL }, NULL,
+},
+
+/* UNRAND_STORM_BOW */
+{
+ "storm bow", "night blue bow",
+ OBJ_WEAPONS, WPN_LONGBOW, +8, +8, BLUE, 0,
+ UNRAND_FLAG_SPECIAL,
+ {
+ SPWPN_ELECTROCUTION, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0,
+ },
+ "This bow has the color of dark rain clouds, and the smell of wet ozone.",
+ "",
+ "",
+ NULL, NULL, _STORM_BOW_world_reacts, { NULL }, NULL,
+},
+
+/* UNRAND_IGNORANCE */
{
"shield of Ignorance", "dull large shield",
OBJ_ARMOUR, ARM_LARGE_SHIELD, +8, 0, BROWN, 0,
@@ -878,7 +916,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 46: UNRAND_AUGMENTATION */
+/* UNRAND_AUGMENTATION */
{
"robe of Augmentation", "silk robe",
OBJ_ARMOUR, ARM_ROBE, +4, 0, LIGHTRED, 0,
@@ -897,7 +935,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 47: UNRAND_THIEF */
+/* UNRAND_THIEF */
{
"cloak of the Thief", "tattered cloak",
OBJ_ARMOUR, ARM_CLOAK, +1, 0, ETC_DARK, 0,
@@ -916,7 +954,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 48: UNRAND_BULLSEYE */
+/* UNRAND_BULLSEYE */
{
"shield \"Bullseye\"", "round shield",
OBJ_ARMOUR, ARM_SHIELD, +15, 0, RED, 0,
@@ -935,7 +973,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 49: UNRAND_DYROVEPREVA */
+/* UNRAND_DYROVEPREVA */
{
"crown of Dyrovepreva", "jewelled bronze crown",
OBJ_ARMOUR, ARM_CAP, +3, 0, ETC_JEWEL, 0,
@@ -954,7 +992,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 50: UNRAND_BEAR_SPIRIT */
+/* UNRAND_BEAR_SPIRIT */
{
"hat of the Bear Spirit", "fur hat",
OBJ_ARMOUR, ARM_CAP, +2, 0, DARKGREY, 0,
@@ -973,7 +1011,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 51: UNRAND_MISFORTUNE */
+/* UNRAND_MISFORTUNE */
{
"robe of Misfortune", "fabulously ornate robe",
OBJ_ARMOUR, ARM_ROBE, -5, 0, MAGENTA, 0,
@@ -992,7 +1030,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 52: UNRAND_FLASH */
+/* UNRAND_FLASH */
{
"cloak of Flash", "vibrating cloak",
OBJ_ARMOUR, ARM_CLOAK, +3, 0, ETC_GILA, 0,
@@ -1011,7 +1049,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 53: UNRAND_BOOTS_ASSASSIN */
+/* UNRAND_BOOTS_ASSASSIN */
{
"boots of the Assassin", "soft boots",
OBJ_ARMOUR, ARM_BOOTS, +2, 0, BROWN, 0,
@@ -1030,7 +1068,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 54: UNRAND_LEAR */
+/* UNRAND_LEAR */
{
"Lear's chain mail", "golden chain mail",
OBJ_ARMOUR, ARM_CHAIN_MAIL, -1, 0, ETC_GOLD, 0,
@@ -1049,7 +1087,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 55: UNRAND_ZHOR */
+/* UNRAND_ZHOR */
{
"skin of Zhor", "smelly skin",
OBJ_ARMOUR, ARM_ANIMAL_SKIN, +4, 0, BROWN, 0,
@@ -1068,7 +1106,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 56: UNRAND_SALAMANDER */
+/* UNRAND_SALAMANDER */
{
"salamander hide armour", "red leather armour",
OBJ_ARMOUR, ARM_LEATHER_ARMOUR, +3, 0, ETC_FIRE, 0,
@@ -1087,7 +1125,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 57: UNRAND_WAR */
+/* UNRAND_WAR */
{
"gauntlets of War", "thick gauntlets",
OBJ_ARMOUR, ARM_GLOVES, +3, 0, BROWN, 0,
@@ -1106,7 +1144,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 58: UNRAND_RESISTANCE */
+/* UNRAND_RESISTANCE */
{
"shield of Resistance", "bronze shield",
OBJ_ARMOUR, ARM_SHIELD, +5, 0, LIGHTRED, 0,
@@ -1125,7 +1163,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 59: UNRAND_FOLLY */
+/* UNRAND_FOLLY */
{
"robe of Folly", "dull robe",
OBJ_ARMOUR, ARM_ROBE, -1, 0, LIGHTGREY, 0,
@@ -1144,7 +1182,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 60: UNRAND_MAXWELL */
+/* UNRAND_MAXWELL */
{
"Maxwell's patent armour", "weird-looking armour",
OBJ_ARMOUR, ARM_PLATE_MAIL, +10, 0, LIGHTGREEN, 0,
@@ -1163,7 +1201,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 61: UNRAND_DRAGONMASK */
+/* UNRAND_DRAGONMASK */
{
"mask of the Dragon", "blue mask",
OBJ_ARMOUR, ARM_CAP, 0, 0, ETC_SHIMMER_BLUE, 0,
@@ -1182,7 +1220,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 62: UNRAND_NIGHT */
+/* UNRAND_NIGHT */
{
"robe of Night", "black robe",
OBJ_ARMOUR, ARM_ROBE, +4, 0, ETC_DARK, 0,
@@ -1201,7 +1239,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 63: UNRAND_DRAGON_KING */
+/* UNRAND_DRAGON_KING */
{
"armour of the Dragon King", "shiny dragon armour",
OBJ_ARMOUR, ARM_GOLD_DRAGON_ARMOUR, +5, 0, ETC_GOLD, 0,
@@ -1220,7 +1258,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 64: UNRAND_ALCHEMIST */
+/* UNRAND_ALCHEMIST */
{
"hat of the Alchemist", "dirty hat",
OBJ_ARMOUR, ARM_WIZARD_HAT, +2, 0, MAGENTA, 0,
@@ -1239,7 +1277,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 65: UNRAND_FENCERS_GLOVES */
+/* UNRAND_FENCERS_GLOVES */
{
"Fencer's gloves", "silk gloves",
OBJ_ARMOUR, ARM_GLOVES, +2, 0, WHITE, 0,
@@ -1258,7 +1296,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 66: UNRAND_STARLIGHT */
+/* UNRAND_STARLIGHT */
{
"cloak of Starlight", "phosphorescent cloak",
OBJ_ARMOUR, ARM_CLOAK, 0, 0, ETC_ICE, 0,
@@ -1277,7 +1315,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 67: UNRAND_RATSKIN_CLOAK */
+/* UNRAND_RATSKIN_CLOAK */
{
"ratskin cloak", "motley cloak",
OBJ_ARMOUR, ARM_CLOAK, +1, 0, ETC_BEOGH, 0,
@@ -1296,7 +1334,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 68: UNRAND_AIR */
+/* UNRAND_AIR */
{
"amulet of the Air", "sky-blue amulet",
OBJ_JEWELLERY, AMU_CONTROLLED_FLIGHT, 0, 0, ETC_ELECTRICITY, 0,
@@ -1315,7 +1353,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 69: UNRAND_SHADOWS */
+/* UNRAND_SHADOWS */
{
"ring of Shadows", "black ring",
OBJ_JEWELLERY, RING_INVISIBILITY, 0, 0, ETC_DARK, 0,
@@ -1334,7 +1372,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 70: UNRAND_CEKUGOB */
+/* UNRAND_CEKUGOB */
{
"amulet of Cekugob", "crystal amulet",
OBJ_JEWELLERY, AMU_WARDING, 0, 0, LIGHTGREY, 0,
@@ -1353,7 +1391,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 71: UNRAND_FOUR_WINDS */
+/* UNRAND_FOUR_WINDS */
{
"amulet of the Four Winds", "jade amulet",
OBJ_JEWELLERY, AMU_CLARITY, 0, 0, ETC_POISON, 0,
@@ -1372,7 +1410,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 72: UNRAND_BLOODLUST */
+/* UNRAND_BLOODLUST */
{
"necklace of Bloodlust", "blood-stained necklace",
OBJ_JEWELLERY, AMU_RAGE, 0, 0, ETC_BLOOD, 0,
@@ -1391,7 +1429,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 73: UNRAND_SHAOLIN */
+/* UNRAND_SHAOLIN */
{
"ring of Shaolin", "jade ring",
OBJ_JEWELLERY, RING_EVASION, +8, 0, ETC_POISON, 0,
@@ -1410,7 +1448,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 74: UNRAND_ROBUSTNESS */
+/* UNRAND_ROBUSTNESS */
{
"ring of Robustness", "steel ring",
OBJ_JEWELLERY, RING_PROTECTION, +8, 0, LIGHTGREY, 0,
@@ -1429,7 +1467,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 75: UNRAND_MAGE */
+/* UNRAND_MAGE */
{
"ring of the Mage", "sapphire ring",
OBJ_JEWELLERY, RING_WIZARDRY, 0, 0, ETC_ENCHANT, 0,
@@ -1448,7 +1486,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 76: UNRAND_SHIELDING */
+/* UNRAND_SHIELDING */
{
"brooch of Shielding", "shield-shaped amulet",
OBJ_JEWELLERY, AMU_WARDING, 0, 0, ETC_MAGIC, 0,
@@ -1467,7 +1505,7 @@
NULL, NULL, NULL, { NULL }, NULL,
},
-/* 77: UNRAND_DUMMY2 */
+/* UNRAND_DUMMY2 */
{
"DUMMY UNRANDART 2", "DUMMY UNRANDART 2",
OBJ_UNASSIGNED, 250, 250, 250, BLACK, 0,