diff options
author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-22 19:13:56 +0200 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-22 22:37:09 +0200 |
commit | 1fdd4abbce290f4d656bf29ce65d70ab5025871d (patch) | |
tree | c258b3f9f522191f19f3c45315969905be4d9aa8 /crawl-ref/source/beam.cc | |
parent | 8d4d79655dd503417920299808993cef658bdde0 (diff) | |
download | crawl-ref-1fdd4abbce290f4d656bf29ce65d70ab5025871d.tar.gz crawl-ref-1fdd4abbce290f4d656bf29ce65d70ab5025871d.zip |
Get rid of player_monster_visible.
The special casing for drowning monsters appears to have been
obsoloted by checking ENCH_SUBMERGED instead of calling
mons_is_submerged.
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index a8cf344bcc..bfd01beb68 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -137,7 +137,7 @@ static void _zap_animation(int colour, const monsters *mon = NULL, if (mon) { - if (!force && !player_monster_visible(mon)) + if (!force && !mon->visible_to(&you)) return; p = mon->pos(); @@ -5204,10 +5204,10 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) { mprf("%s flickers %s", monster_name.c_str(), - player_monster_visible(mon) ? "for a moment." + mon->visible_to(&you) ? "for a moment." : "and vanishes!" ); - if (!player_monster_visible(mon)) + if (!mon->visible_to(&you)) autotoggle_autopickup(true); } |