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author | Stefan O'Rear <stefanor@cox.net> | 2009-11-04 02:24:58 -0800 |
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committer | Stefan O'Rear <stefanor@cox.net> | 2009-11-04 02:25:24 -0800 |
commit | 30387f6a8372b62160a6c2a4441a1b5909538055 (patch) | |
tree | c742100bf2aadfddd53e496e9798acce4f7879b7 /crawl-ref/source/beam.cc | |
parent | b6bb6178f82fc4227a63414e4bec9d2916e2a9b0 (diff) | |
download | crawl-ref-30387f6a8372b62160a6c2a4441a1b5909538055.tar.gz crawl-ref-30387f6a8372b62160a6c2a4441a1b5909538055.zip |
Disintegration can be very messy.
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 96b139da86..77d9c19741 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -3837,7 +3837,14 @@ void bolt::affect_player_enchantment() if (aux_source.empty()) aux_source = "a disintegration bolt"; - internal_ouch(damage.roll()); + { + int amt = damage.roll(); + internal_ouch(amt); + + if (you.can_bleed()) + blood_spray(you.pos(), MONS_PLAYER, amt / 5); + } + obvious_effect = true; break; |