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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-06 11:21:22 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-06 11:21:22 +0000
commit3d14b002a1cf073450422eead92a4da28a53358f (patch)
treee87b47aca4243213d599408b23e65f1288bef55a /crawl-ref/source/beam.cc
parent42a060526313b539a8bcbc05aec8f2c7cd4e6457 (diff)
downloadcrawl-ref-3d14b002a1cf073450422eead92a4da28a53358f.tar.gz
crawl-ref-3d14b002a1cf073450422eead92a4da28a53358f.zip
Allow enchantments to affect wall monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9346 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r--crawl-ref/source/beam.cc9
1 files changed, 6 insertions, 3 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index 810ff042a9..9dc223b63e 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -1332,17 +1332,20 @@ static void _zappy(zap_type z_type, int power, bolt &pbolt)
// electricity.
bool bolt::can_affect_wall_monster(const monsters* mon) const
{
+ if (is_enchantment())
+ return (true);
+
const bool superconductor = (grd(mon->pos()) == DNGN_METAL_WALL
&& flavour == BEAM_ELECTRICITY);
if (mons_wall_shielded(mon) && !superconductor)
return (false);
+ if (!is_explosion && !is_big_cloud)
+ return (true);
+
if (is_bouncy(grd(mon->pos())))
return (false);
- if (is_enchantment() || (!is_explosion && !is_big_cloud))
- return (true);
-
return (false);
}