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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-13 15:57:55 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-13 15:57:55 +0000
commite6525c83826d150eb2a283ce5bf23218cb75f82e (patch)
treeb16a09028c1468efa825975fb1e85a3e4d722bf5 /crawl-ref/source/beam.cc
parent674a9e64697629cc3266564ea4f8dc7eb2616b50 (diff)
downloadcrawl-ref-e6525c83826d150eb2a283ce5bf23218cb75f82e.tar.gz
crawl-ref-e6525c83826d150eb2a283ce5bf23218cb75f82e.zip
* Add Cannibalism to list of forbidded actions for good gods.
* Add simple warning message (god "did not appreciate that!") when using unID'd items that would otherwise be penalized. * Change protection from harm to be independent of prayer. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2849 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r--crawl-ref/source/beam.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index 64c8c2d22e..6a497e9aba 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -1670,8 +1670,8 @@ int mons_adjust_flavoured( monsters *monster, bolt &pbolt,
simple_monster_message(monster, " is drained.");
pbolt.obvious_effect = true;
- if (YOU_KILL(pbolt.thrower) && pbolt.effect_known)
- did_god_conduct(DID_NECROMANCY, 2 + random2(3));
+ if (YOU_KILL(pbolt.thrower))
+ did_god_conduct(DID_NECROMANCY, 2 + random2(3), pbolt.effect_known);
if (one_chance_in(5))
{
@@ -3675,10 +3675,10 @@ static int affect_monster(bolt &beam, monsters *mon)
if (YOU_KILL( beam.thrower ))
{
if (mons_friendly( mon ))
- did_god_conduct( DID_ATTACK_FRIEND, 5, mon );
+ did_god_conduct( DID_ATTACK_FRIEND, 5, true, mon );
if (mons_holiness( mon ) == MH_HOLY)
- did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, mon );
+ did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, true, mon );
if (you.religion == GOD_BEOGH && mons_species(mon->type) == MONS_ORC
&& mon->behaviour == BEH_SLEEP && you.species == SP_HILL_ORC
@@ -3831,10 +3831,10 @@ static int affect_monster(bolt &beam, monsters *mon)
if (YOU_KILL(beam.thrower) && hurt_final > 0)
{
if (mons_friendly(mon))
- did_god_conduct( DID_ATTACK_FRIEND, 5, mon );
+ did_god_conduct( DID_ATTACK_FRIEND, 5, true, mon );
if (mons_holiness( mon ) == MH_HOLY)
- did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, mon );
+ did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, true, mon );
}
if (you.religion == GOD_BEOGH && mons_species(mon->type) == MONS_ORC