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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-01 09:26:40 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-01 09:26:40 +0000
commit3e4e26b227d45f1a3f33a3adf1ff25f3b02a79dc (patch)
treebf100acfc5d1644f40ca927e0eb5f4a3ff810e79 /crawl-ref/source/cloud.h
parent94e3fadcc3e1c6931409d6a4b7e1cb714ec94076 (diff)
downloadcrawl-ref-3e4e26b227d45f1a3f33a3adf1ff25f3b02a79dc.tar.gz
crawl-ref-3e4e26b227d45f1a3f33a3adf1ff25f3b02a79dc.zip
Make initial sanctuary be circular in shape rather than square.
Remove non-harmless clouds when laying down sanctuary, and don't allow non-harmless clouds to speard into sanctuary or be placed on it. Don't let explosions spread into sanctuary (probably needs a flavour message). If a giant spore or ball lightning somehow explodes while in sanctuary then give a message about Zin containing it's explosion, and skip the call to explosion(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6284 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/cloud.h')
-rw-r--r--crawl-ref/source/cloud.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h
index 931a94aee2..ff64583ea9 100644
--- a/crawl-ref/source/cloud.h
+++ b/crawl-ref/source/cloud.h
@@ -58,6 +58,7 @@ void in_a_cloud(void);
std::string cloud_name(cloud_type type);
bool is_damaging_cloud(cloud_type type, bool temp = false);
+bool is_harmless_cloud(cloud_type type);
// fog generator
void place_fog_machine(fog_machine_type fm_type, cloud_type cl_type,