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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-03 22:04:54 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-03 22:04:54 +0000
commit3ede9fff7fa316a1d441a840533613226b720e8a (patch)
tree26b9d64c81d50d4a162b45bd9a5455b5d67343ab /crawl-ref/source/cmd-name.h
parentf40a57bf2ed015c5e1489c966987878f3d62d450 (diff)
downloadcrawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.tar.gz
crawl-ref-3ede9fff7fa316a1d441a840533613226b720e8a.zip
Some spellcasting modifications, as discussed on c-r-d.
* Spells are marked grey if you lack the necessary magic or if there are no visible monsters within range. * z bails out if there are no monsters in range * Z is the same as the old z behaviour * Wands now need to be e(V)oked. Feedback welcome! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/cmd-name.h')
-rw-r--r--crawl-ref/source/cmd-name.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/cmd-name.h b/crawl-ref/source/cmd-name.h
index 9b91471cb8..7667397bdd 100644
--- a/crawl-ref/source/cmd-name.h
+++ b/crawl-ref/source/cmd-name.h
@@ -58,6 +58,7 @@
{CMD_LIST_GOLD, "CMD_LIST_GOLD"},
{CMD_ZAP_WAND, "CMD_ZAP_WAND"},
{CMD_CAST_SPELL, "CMD_CAST_SPELL"},
+{CMD_FORCE_CAST_SPELL, "CMD_FORCE_CAST_SPELL"},
{CMD_MEMORISE_SPELL, "CMD_MEMORISE_SPELL"},
{CMD_USE_ABILITY, "CMD_USE_ABILITY"},
{CMD_PRAY, "CMD_PRAY"},