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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 17:16:50 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 17:16:50 +0000 |
commit | 55c63a79493e8ace5f2707a89fa59e13919bd162 (patch) | |
tree | 78b0685afba4a607d8f282b8a0da206150d5d9d0 /crawl-ref/source/dat/lair.des | |
parent | c6eeb1565529f5dbccf20abfabfc413032667a2c (diff) | |
download | crawl-ref-55c63a79493e8ace5f2707a89fa59e13919bd162.tar.gz crawl-ref-55c63a79493e8ace5f2707a89fa59e13919bd162.zip |
Map cleanup (Eino).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1840 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/lair.des')
-rw-r--r-- | crawl-ref/source/dat/lair.des | 155 |
1 files changed, 153 insertions, 2 deletions
diff --git a/crawl-ref/source/dat/lair.des b/crawl-ref/source/dat/lair.des index b6c8da6a2f..c7ea824bf8 100644 --- a/crawl-ref/source/dat/lair.des +++ b/crawl-ref/source/dat/lair.des @@ -2,7 +2,7 @@ # lair.des: All maps relating to the Lair system, including entries and end # branch endings for Shoals, Snake Pit, Slime Pit and Swamp. ############################################################################## - + ############################################################################## # Lair entries ############################################################################## @@ -122,7 +122,7 @@ ENDMAP ############################################################################## # A boring Lair entry vault. -# +# NAME: erik_lair_2 TAGS: lair_entry MONS: generate_awake boring beetle / nothing / rat, generate_awake boring beetle @@ -213,6 +213,157 @@ xx.........xx xxxx..@..xxxx ENDMAP +############################################################################## +# Lair-specific non-entry/ending vaults +############################################################################## + +########################################## +# a pointless little "vault" by Lemuel +# +# edited and varied by Eino. Placing into Lair only because of the floor colour. +# would be nice to have in the main dungeon, if it once becomes possible to change +# the floor colour (to green/brown) + +NAME: strawberry_fields_big +ORIENT: float +DEPTH: Lair +SUBST: .= d .:150 1:8 2:4 W:2 +MONS: plant, butterfly +ITEM: strawberry / strawberry q:1 / strawberry q:2 / strawberry q:3 / strawberry q:4 / strawberry q:5 / strawberry q:6 / strawberry q:8 +CHANCE: 2 +MAP +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +..................... +ENDMAP + +NAME: strawberry_fields_big_rounded +ORIENT: float +DEPTH: Lair +SUBST: .= d .:140 1:8 2:4 W:2 +MONS: plant, butterfly +ITEM: strawberry / strawberry q:1 / strawberry q:2 / strawberry q:3 / strawberry q:4 / strawberry q:5 / strawberry q:6 / strawberry q:8 +CHANCE: 2 +MAP + ....... + ........... + ............... + .................. + .................. +..................... +..................... +..................... +..................... +..................... +..................... + ................... + ................... + ............... + ........... + ....... +ENDMAP + +NAME: strawberry_fields_round +ORIENT: float +DEPTH: Lair +SUBST: .= d .:50 1:8 2:4 W:2 +MONS: plant, butterfly +ITEM: strawberry / strawberry q:1 / strawberry q:2 / strawberry q:3 / strawberry q:4 / strawberry q:5 / strawberry q:6 / strawberry q:8 +CHANCE: 3 +PLACE: Lair:3 +MAP + .... + ........ +.......... +.......... +.......... +.......... + ........ + .... +ENDMAP + +NAME: strawberry_fields_patches_spacepadded +ORIENT: float +DEPTH: Lair +SUBST: .= d .:50 1:8 2:4 W:2 +MONS: plant, butterfly +ITEM: strawberry / strawberry q:1 / strawberry q:2 / strawberry q:3 / strawberry q:4 / strawberry q:5 / strawberry q:6 / strawberry q:8 +CHANCE: 3 +MAP + .. + ...... +........ +........ .. + ...... ...... + .. ........ + ........ + .. ...... + ...... .. + ........ + ........ + ...... + .. +ENDMAP + +############################################################################# +# Swampy vault, island version +# +# common version in float.des -evk +# doesn't work yet? + +#NAME: onia_ninara_012_swampy_vault_shoal +#TAGS: no_pool_fixup no_monster_gen +#ORIENT: float +#SHUFFLE: AB@ +#SUBST: A : x, B : x +#SUBST: D = .:30 W +#KFEAT: E = w:20 . / x / w:50 W / w:30 w / ~ +#KFEAT: F = w:150 w / w:70 W / ~ / . / x +#FEAT: G = x / . / w / W +#KFEAT: H = . / W +#KMONS: D = Plant / w:200 nothing +#KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:1 electrical eel / w:1000 nothing +#KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing +#KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing +#KITEM: H = any good_item / any potion / w:20 nothing / gold +#DEPTH: Shoal +#MAP +# wwwwwwwwwwwwwwwwwww.wwwwwwwwwwwwwwwww +#wwwwwwwwwwwwwwwwwww...wwwwwwwwwwwwwwwww +#wwwwwwxxxxxxxxxxxxxx@xxxxxxxxxxxxwwwwww +#wwwwxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxwwww +#wwwxxxxGHHFFGGGGFFFEEDEEGGFFFxxGGxxxwww +#wwwxxFFFHHFFFFFGFFFFEEDEEFFFFFFFFGxxwww +#wwwxGGFFFFDDEEFFFFFEEDEEFFFFFFFFFFGxwww +#wwwxxGFFFFEEDDEEFFEEDEEFFFEEEFFFFGxxwww +#wwwxGFFFFFFFEEDEEEDDEEEEEEEDDEEEFFGxwww +#wwwxGGFFFFFFFEEDEDEEEEEEEDDEEDDDEEDBwww +#wwwxxGFFFFFFFFEEDEDDEDDDDEEEEEEEDDxxwww +#wwwxxxGFFFFFFEEDEEEEDEEEEEFFFFFFFFxxwww +#wwwxxxxFFFFFEEDEEFFFFDDFFFFFFFFFGGGxwww +#wwwxxxGFFFFEEDEEFFFFFFEDEFFFFFFFxxxxwww +#wwwxGGFFFFFFDEEFFFFFFFFEDFFFFFFGGxxwwww +#wwwxGFFFFFFEEDEEFFFFFFFFEDEFFFGxxxwwwww +#wwwxxGxxxGFEEDEEFFFFGGGFFHHHGxxxxwwwwww +#wwwwxxxxxxGFEEDEEGGxxxxxGFHGxxxxxwwwwww +#wwwwwwxxxxxGFDEGGxxxxwxxxxxGxxxxxwwwwww +#wwwwwwwwxxxxxAxxxxxxwwwxxxxxxxwwwwwwwww +#wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww +# wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww +#ENDMAP ############################################################################## # Branch ends: Shoal, Slime Pit, Snake Pit, Swamp |