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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-22 05:57:33 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-22 05:57:33 +0000
commit0b74d68828f8542b45be47bcc605dbe06f623fe0 (patch)
tree4c7bce076eeca1b90d47769201bdd36aa6575320 /crawl-ref/source/dat/mini.des
parentf5e19148b9db8615efdae2ae247a291aa05610b2 (diff)
downloadcrawl-ref-0b74d68828f8542b45be47bcc605dbe06f623fe0.tar.gz
crawl-ref-0b74d68828f8542b45be47bcc605dbe06f623fe0.zip
Map updates (David).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1906 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/mini.des')
-rw-r--r--crawl-ref/source/dat/mini.des86
1 files changed, 45 insertions, 41 deletions
diff --git a/crawl-ref/source/dat/mini.des b/crawl-ref/source/dat/mini.des
index 8e6f7d9899..4ace0aeb67 100644
--- a/crawl-ref/source/dat/mini.des
+++ b/crawl-ref/source/dat/mini.des
@@ -76,6 +76,7 @@ ENDMAP
# No loot but the elves' gear, but at the depth this appears that may be good
#
NAME: elves_outpost_lemuel
+TAGS: uniq
DEPTH: D:8-20, Orc:*
MONS: deep elf soldier/w:4 deep elf fighter
MONS: w:20 deep elf mage/deep elf conjurer/deep elf summoner
@@ -87,7 +88,7 @@ MAP
?;;::;;;;;;.
?;;bbbbbb:;.
.:;b1111b:;.
-.:;.1221.;:.
+.:;.1221>;:.
.;:b1111b;:.
.;:bbbbbb;;?
.;;;;;;::;;?
@@ -99,7 +100,7 @@ ENDMAP
# Centaur isle (Lemuel)
#
NAME: centaur_isle
-TAGS: no_monster_gen no_pool_fixup
+TAGS: no_monster_gen no_pool_fixup uniq
SUBST: ? = *$
DEPTH: D:6-12
MONS: centaur
@@ -127,19 +128,22 @@ ENDMAP
#
NAME: ice2_lemuel
DEPTH: D:12-27, Lair, Swamp, Coc
-TAGS: no_pool_fixup no_monster_gen
+TAGS: no_pool_fixup no_monster_gen uniq
SUBST: T = TU
SUBST: W = w:20 W .:5
MONS: ice statue
MONS: ice devil w:5/blue devil w:5/ice dragon/freezing wraith/nothing w:30
MONS: white imp/ice beast w:30/polar bear/nothing w:50
+MONS: white imp/ice beast w:30/polar bear/nothing w:50
+KFEAT: 2 = rock staircase leading down
+KFEAT: 4 = rock staircase leading down
MAP
T..................T
..WWW..........WWW..
.WWWWW........WWWWW.
WWWWWWwww..wwwWWWWWW
WWW3WwwwwwwwwwwW3WWW
-WW333wwwwwwwwww333WW
+WW343wwwwwwwwww343WW
.WW3WwwwwwwwwwwW3WW.
.WWWWwwwwwwwwwwWWWW.
..WWWwww||||wwwWWW..
@@ -147,7 +151,7 @@ WW333wwwwwwwwww333WW
..WWWwww||||wwwWWW..
.WWWWwwwwwwwwwwWWWW.
.WW3WwwwwwwwwwwW3WW.
-WW333wwwwwwwwww333WW
+WW343wwwwwwwwww343WW
WWW3WwwwwwwwwwwW3WWW
WWWWWWwww..wwwWWWWWW
.WWWWW........WWWWW.
@@ -210,9 +214,10 @@ ENDMAP
# Closed beehive
#
# Should work without explicit floor margin (dp)
-NAME: hive_lemuel
+NAME: hive_lemuel
DEPTH: D:9-27,Hive:*,Lair:*,Swamp:*
-MONS: killer bee, yellow wasp, red wasp, spiny worm, killer bee zombie
+TAGS: uniq
+MONS: killer bee, yellow wasp, red wasp, spiny worm, killer bee zombie
SUBST: ? : .w
SUBST: 1 = 1 a:2
SUBST: 1 : 1:15 2 3:2 4:1 5:2
@@ -247,7 +252,7 @@ MAP
..;wwwwwwww;..
.;wwww..wwww;.
.;www.1.1www;.
-.www.1.1.1www.
+.www.1>1.1www.
.;www.1.1www;.
.;wwww..wwww;.
..;wwwwwwww;..
@@ -259,6 +264,7 @@ ENDMAP
# My mission is to annoy. -LP
#
NAME: jelly_drop
+TAGS: uniq
MONS: jelly
KFEAT: a = teleport trap
DEPTH: D:8-27, Vault:*, Slime:*, Lair:*
@@ -283,7 +289,8 @@ ENDMAP
# those boots of levitation?
#
NAME: water_maze_lemuel
-TAGS: no_pool_fixup
+TAGS: no_pool_fixup uniq_water_maze_lemuel
+ITEM: ring of levitation / ring of teleportation
DEPTH: 5-27
MAP
wwwwwwwww
@@ -293,7 +300,7 @@ wwccwwcccwwccww
wccwwccwccwwccw
wcwwccwwwccwwcw
wcwcc*wcwwccwcw
-wcwc***ccwwcwcw
+wcwc*d*ccwwcwcw
wcwcc*ccwwccwcw
wcwwcccwwccwwcw
wccwwccwccwwccw
@@ -304,9 +311,10 @@ wwccwwcwcwwccww
ENDMAP
NAME: water_boxes_lemuel
-TAGS: no_pool_fixup
+TAGS: no_pool_fixup uniq_water_maze_lemuel
DEPTH: 5-27
SHUFFLE: abcd, efgh, ijkl, mnop
+KMONS: * = fungus
SUBST: a = =, b = x, c = x, d = x
SUBST: e = =, f = x, g = x, h = x
SUBST: i = =, j = x, k = x, l = x
@@ -332,7 +340,7 @@ ENDMAP
NAME: aerie
DEPTH: 12-26
MONS: insubstantial wisp, ball lightning, vapour, air elemental
-TAGS: no_monster_gen
+TAGS: no_monster_gen uniq
SUBST: .:..w
SUBST: 1 = 1 w:3, 2= 2 w:3, 3 = 3 w:3, 4 = 4 |:3
MAP
@@ -420,18 +428,19 @@ ENDMAP
###################################
NAME: minivault_2
+SHUFFLE: cvxx
MAP
-............
-..xxxx.xxxx.
-..xx.....xx.
-..x.......x.
-..x.......x.
-......C.....
-..x.......x.
-..x.......x.
-..xx.....xx.
-..xxxx.xxxx.
-............
+...........
+.xxxx.xxxx.
+.xx.....xx.
+.x.......x.
+.x.......x.
+.....C.....
+.x.......x.
+.x.......x.
+.xx.....xx.
+.xxxx.xxxx.
+...........
ENDMAP
###################################
@@ -552,7 +561,7 @@ ENDMAP
# Evil zoo
#
NAME: minivault_9
-DEPTH: 15-27, !Orc, !Lair, !Swamp, !Shoal
+DEPTH: 15-27
MAP
............
.==========.
@@ -609,9 +618,6 @@ ENDMAP
###################################
# Closed-box minivault
#
-# Due to the new behaviour of brown stairs, this one is broken
-# (or at least working differently from how it was intended!)
-#
NAME: minivault_12
MAP
............
@@ -680,18 +686,17 @@ ENDMAP
#
NAME: minivault_15
MONS: silver statue / ice statue
+KFEAT: 1 = <
MAP
-...........
-...........
-....lll....
-...vvlvv...
-..lv|*|vl..
-..ll*1*ll..
-..lv|*|vl..
-...vvlvv...
-....lll....
-...........
-...........
+.........
+...lll...
+..vvlvv..
+.lv|*|vl.
+.ll*1*ll.
+.lv|*|vl.
+..vvlvv..
+...lll...
+.........
ENDMAP
###################################
@@ -1162,12 +1167,11 @@ ENDMAP
#
NAME: onia_ninara_009_dug_in_and_dangerous
DEPTH: 8-26, !Swamp
-SHUFFLE: vcb, AB?/CD!
+SHUFFLE: vcb, AB?/CD!, d<>
SUBST: A=9, B=8, C=1, D=9
SUBST: ? = %:10 *:50 |:60
SUBST: ! = %:90 *:30 |:10
ITEM: wand of digging/wand of disintegration/ring of teleportation/stone of earth elementals
-# if brown stairs work again, d could be replaced by brown <> occasionally
MAP
...........
.vvGvvvGvv.
@@ -1274,7 +1278,7 @@ xcccccxxx
ENDMAP
NAME: small_statue_alley_c
-DEPTH: D:6-12
+DEPTH: D:6-12, Orc
CHANCE: 1
MAP
xxxcccccx