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* Disable some mini/float vaults that don't work with new Swamp.Jude Brown2010-01-171-3/+3
* And give that statue a nice tile.Jude Brown2010-01-011-1/+1
* A lone statue that launches orbs.Adam Borowski2009-12-311-1/+27
* Add light and dark vine-covered statue bases.Jude Brown2009-12-291-1/+1
* Actually use the archer statue tile in the corresponding vault definition.Johanna Ploog2009-12-261-1/+1
* Fix a few more "grey snake" -> "anaconda" references.David Lawrence Ramsey2009-12-161-1/+1
* Rename guardian nagas to guardian serpents.Adam Borowski2009-12-111-2/+2
* A vault featuring an archer statue.Adam Borowski2009-12-111-0/+15
* Remove obsolete force_excludes.Robert Vollmert2009-12-021-2/+0
* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-1/+1
* Revert accidentally committed vault.Jude Brown2009-11-281-10/+0
* Re-add Purple Smoke cloud type (sorear).Jude Brown2009-11-281-0/+10
* Border a vault in rock, it looks butt ugly when approached from the back.Adam Borowski2009-11-231-22/+25
* Remove accidentally commited test vault.Jude Brown2009-11-221-6/+0
* Remove Michael. (dpeg, pointless)Jude Brown2009-11-141-1/+1
* New monster vault flags: name_descriptor, name_definite.Jude Brown2009-11-141-0/+6
* A shooting booth for centaurs. You're the target.Adam Borowski2009-11-121-0/+12
* Laboratory vault redux!Jude Brown2009-11-111-0/+21
* Make Crazy Yiuf an actual unique, combining aspects of the Mad Roy FR.Jude Brown2009-11-101-21/+0
* Revert Crazy Yiuf to D:2-7, Sigmund pwns him 10:1.Adam Borowski2009-11-041-1/+1
* Move Crazy Yiuf from D:2-7 to D:3-7, he can be a nasty bugger.Adam Borowski2009-11-041-1/+1
* New vaults (Neil Middleton).David Ploog2009-11-011-0/+112
* Allow assignment to multiple glyphs at once.Enne Walker2009-10-291-8/+2
* Add spacing fixes.David Lawrence Ramsey2009-10-281-2/+2
* Disable dummy vaults for D:1-7, so something else than altars can likelyAdam Borowski2009-10-281-1/+1
* An early vault with a quarterstaff of chaos.Adam Borowski2009-10-281-0/+20
* Tweaks to vaults with harmful clouds.David Ploog2009-10-251-1/+1
* Great new vaults (Neil Middleton).David Ploog2009-10-221-0/+34
* Similarly safeguard a notorious D:1 vault.Adam Borowski2009-10-211-9/+12
* A mutagenic fog vault.Adam Borowski2009-10-151-0/+25
* Make forest vaults use grassy FTILE.Adam Borowski2009-10-151-0/+5
* Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.Eino Keskitalo2009-10-151-1/+1
* Keep one of the testing vaults.Adam Borowski2009-10-131-39/+30
* testing vaultAdam Borowski2009-10-091-0/+39
* Make Arthur legend vault's teleport trap known. (##crawl group pressure)dploog2009-09-031-1/+1
* A bunch of no_monster_gen KMASK for fountains, mainly the temple entries ment...evktalo2009-08-091-0/+3
* Don't place vaults with downward escape hatches on D:27, as they turn into po...evktalo2009-07-181-4/+6
* The oklob gauntlet turned into an impromptu Zot entry vault on D:27 - altered...evktalo2009-07-171-2/+2
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-9/+9
* Deprecate various symbols for vault making:dploog2009-06-261-0/+8
* Allow the level builder to try to place another vault after choosing onedploog2009-06-241-39/+52
* Added minivault (Joshua).dploog2009-06-181-0/+60
* Add minor cosmetic fixes.dolorous2009-06-061-10/+0
* Added a huge number of vaults, all made by Lemuel and using fog generators.dploog2009-06-051-0/+504
* Added Lemuel's bazaar entries. For some reason, testing them with PLACE: D:2dploog2009-06-051-23/+47
* Add some vaults (due).dploog2009-06-051-0/+54
* Add spacing fix.dolorous2009-01-111-1/+1
* Added Eino's demonic minivaults.dploog2009-01-111-4/+94
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-59/+26
* Fix "suicidal travelling" towards monsters you can see through glass.j-p-e-g2008-12-261-1/+1