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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-15 20:10:20 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-15 20:10:20 +0000
commit621bd9ce58cc45ce9cfcc3cf1f576882b40a426d (patch)
treeadc2b3b4faed06c535b2bec690cf362af40c7fa5 /crawl-ref/source/defines.h
parent83559fff8232481cbc68731b7527dd2154c0bd88 (diff)
downloadcrawl-ref-621bd9ce58cc45ce9cfcc3cf1f576882b40a426d.tar.gz
crawl-ref-621bd9ce58cc45ce9cfcc3cf1f576882b40a426d.zip
Cleaned up ghost and Pandemonium demon handling.
Can now have multiple ghosts or Pandemonium demons on a level. Ghosts and Pan demons can coexist. (D:9 and later are eligible for >1 ghost.) Enabled loading ghosts in Pandemonium. Pandemonium demons can now be created outside Pan. Not that you'd want to do it, but you can. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r--crawl-ref/source/defines.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index f143a0ec51..d71743bc2e 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -47,6 +47,9 @@
// minimum value for strength required on armour and weapons
#define STR_REQ_THRESHOLD 10
+// Max ghosts on a level.
+#define MAX_GHOSTS 10
+
// max size of monter array {dlb}:
#define MAX_MONSTERS 200
// number of monster enchantments