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authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-13 06:21:07 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-13 06:21:07 +0000
commit0f79077d3ffb5edcce42115f9450b5e2bb52c9a7 (patch)
tree094f8125afaf2f4a7a40f7e4cd77d21bc663669f /crawl-ref/source/describe.cc
parentb01f304476daf586dc3958688df2822a9b3a9049 (diff)
downloadcrawl-ref-0f79077d3ffb5edcce42115f9450b5e2bb52c9a7.tar.gz
crawl-ref-0f79077d3ffb5edcce42115f9450b5e2bb52c9a7.zip
Modified Unarmed Combat in-game descriptions. (FR 2594007, slinkies)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9058 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r--crawl-ref/source/describe.cc18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 39987ff426..197de44d75 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -3620,36 +3620,36 @@ std::string get_skill_description(int skill, bool need_title)
|| you.species == SP_MERFOLK && player_is_swimming()
|| player_mutation_level( MUT_STINGER ))
{
- unarmed_attacks.push_back("slap monsters with your tail");
+ unarmed_attacks.push_back("slap with your tail");
}
if (player_mutation_level(MUT_FANGS)
|| you.attribute[ATTR_TRANSFORMATION] == TRAN_DRAGON)
{
- unarmed_attacks.push_back("bite other creatures");
+ unarmed_attacks.push_back("bite with your sharp teeth");
}
else if (player_mutation_level(MUT_BEAK))
- unarmed_attacks.push_back("peck at monsters with your beak");
+ unarmed_attacks.push_back("peck with your beak");
if (player_mutation_level(MUT_HORNS))
- unarmed_attacks.push_back("do a headbutt attack with your horns");
+ unarmed_attacks.push_back("headbutt with your horns");
else if (you.species == SP_NAGA)
unarmed_attacks.push_back("do a headbutt attack");
if (player_mutation_level(MUT_HOOVES))
- unarmed_attacks.push_back("kick your enemies with your hooves");
+ unarmed_attacks.push_back("kick with your hooves");
else if (player_mutation_level(MUT_TALONS))
- unarmed_attacks.push_back("claw at your enemies with your talons");
+ unarmed_attacks.push_back("claw with your talons");
else if (you.species != SP_NAGA
&& (you.species != SP_MERFOLK || !player_is_swimming()))
{
- unarmed_attacks.push_back("kick your enemies");
+ unarmed_attacks.push_back("deliver a kick");
}
if (you.equip[EQ_WEAPON] == -1)
- unarmed_attacks.push_back("punch monsters");
+ unarmed_attacks.push_back("throw a punch");
else if (you.equip[EQ_SHIELD] == -1)
- unarmed_attacks.push_back("punch monsters with your free hand");
+ unarmed_attacks.push_back("punch with your free hand");
if (!unarmed_attacks.empty())
{