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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-28 06:43:05 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-28 06:43:05 +0000
commit571e3ccff2ba9ada38dbacc93f71535bb4602b13 (patch)
treec3aca15327bb61ff5f38ace443bc074b745e0482 /crawl-ref/source/describe.cc
parent674518fefb10299787354101e08408c8fc93f026 (diff)
downloadcrawl-ref-571e3ccff2ba9ada38dbacc93f71535bb4602b13.tar.gz
crawl-ref-571e3ccff2ba9ada38dbacc93f71535bb4602b13.zip
Adjust descriptions for Elyvilon's healing abilities again, and rename them "Minor Healing" and "Major Healing" so as
not to overlap with the "Lesser Healing" and "Greater Healing" spells. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9273 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r--crawl-ref/source/describe.cc18
1 files changed, 10 insertions, 8 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index c8fc8ba202..69255be804 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -3298,14 +3298,16 @@ static void _detailed_god_description(god_type which_god)
break;
case GOD_ELYVILON:
- broken = "Using your healing abilities on monsters may turn hostile "
- "ones neutral. Pacification works better on natural beasts "
- "and worse on demons and undead. If the neutralisation does "
- "not succeed, then piety, food and Magic are still spent, "
- "but the monster will not be healed. If you successfully "
- "pacify a monster, it is healed and you will gain half of "
- "its experience value and some piety. Pacified monsters try "
- "to leave the level as quickly as possible.";
+ broken = "Using your healing abilities on monsters may pacify "
+ "hostile ones, turning them neutral. Pacification "
+ "works best on natural beasts, worse on humanoids of "
+ "your species, worse on other humanoids, and worst of "
+ "all on demons and undead. Whether it succeeds or not, "
+ "piety, food and magic are still spent. If it does "
+ "succeed, the monster is healed and you gain half of "
+ "its experience value and some piety. Otherwise, the "
+ "monster is unaffected and you gain nothing. Pacified "
+ "monsters try to leave the level as quickly as possible.";
break;
case GOD_NEMELEX_XOBEH: