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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 13:41:08 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 13:41:08 -0500
commit60ac7168be586603a6bb0afe6e1139cd63993a1d (patch)
tree87717a272f4d836224b39d56031a8bd2568b6e63 /crawl-ref/source/describe.cc
parent7106e3be7eba0d82a81778e10c0ec89fdaba7a98 (diff)
downloadcrawl-ref-60ac7168be586603a6bb0afe6e1139cd63993a1d.tar.gz
crawl-ref-60ac7168be586603a6bb0afe6e1139cd63993a1d.zip
Add typo and wording fixes to the descriptions of the new launcher and
ammo types.
Diffstat (limited to 'crawl-ref/source/describe.cc')
-rw-r--r--crawl-ref/source/describe.cc28
1 files changed, 14 insertions, 14 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index f98eb576af..1592a7d198 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -1068,9 +1068,9 @@ static std::string _describe_ammo( const item_def &item )
"that it will return to its owner.";
break;
case SPMSL_REAPING:
- description += "If it kills a monster, causing it to leave a "
- "corpse, the corpse will be animated as a zombie friendly "
- "to the one who " + threw_or_fired + " it.";
+ description += "If it kills a monster, causing it to leave "
+ "a corpse, the corpse will be animated as a zombie "
+ "friendly to the one who " + threw_or_fired + " it.";
break;
case SPMSL_PENETRATION:
description += "It will pass through any targets it hits, "
@@ -1079,24 +1079,24 @@ static std::string _describe_ammo( const item_def &item )
break;
case SPMSL_DISPERSAL:
description += "Any target it hits will blink, with a "
- "tendancy towards blinking further away from the one who "
- + threw_or_fired + " it.";
+ "tendency towards blinking further away from the one "
+ "who " + threw_or_fired + " it.";
break;
case SPMSL_EXPLODING:
- description += "It will explode into fragemnets upon hitting "
- "a target, hitting an obstruction, or reaching the end of "
- "its range.";
+ description += "It will explode into fragments upon "
+ "hitting a target, hitting an obstruction, or reaching "
+ "the end of its range.";
always_destroyed = true;
break;
case SPMSL_STEEL:
- description += "Compared to normal ammo it does 50% more damage, "
- "is destroyed only 1/10th upon impact, and weighs "
- "three times as much.";
+ description += "Compared to normal ammo, it does 50% more "
+ "damage, is destroyed upon impact only 1/10th of the "
+ "time, and weighs three three times as much.";
break;
case SPMSL_SILVER:
- description += "Compared to normal ammo it does twice as much "
- "damage to the undead, demons and shapeshifters, and "
- "weighs twice as much.";
+ description += "Compared to normal ammo, it does twice as "
+ "much damage to the undead, demons and shapeshifters, "
+ "and weighs twice as much.";
break;
}