summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/directn.cc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-03 16:16:06 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-03 16:16:06 +0000
commitba3d08acb430062418484ed3e778474cd3b9482b (patch)
treea01b36b1d63b8a3b6a20f851175c2df214b28aea /crawl-ref/source/directn.cc
parentc4d32f0ab799f5dde968e6886961dd4ac26033b1 (diff)
downloadcrawl-ref-ba3d08acb430062418484ed3e778474cd3b9482b.tar.gz
crawl-ref-ba3d08acb430062418484ed3e778474cd3b9482b.zip
Implement harpyes. They ...
* appear in bands of 2-5 * use bat like movement * may steal (= destroy) the player's food. Still needs a tile. Also, actually use the M_BATTY flag instead of hardcoding batty monsters. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7734 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/directn.cc')
-rw-r--r--crawl-ref/source/directn.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index ba3f2df750..16725bf3ed 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -2797,7 +2797,7 @@ static void _describe_monster(const monsters *mon)
{
// special case: batty monsters get set to BEH_WANDER as
// part of their special behaviour.
- if (!testbits(mon->flags, MF_BATTY))
+ if (!mons_is_batty(mon))
{
mprf(MSGCH_EXAMINE, "%s doesn't appear to have noticed you.",
mon->pronoun(PRONOUN_CAP).c_str());