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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-28 06:25:39 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-28 06:26:28 +0530
commit608eec96965d630ced67178319351c2a6b40be05 (patch)
treec1d601728bd9d339630719491c1b7e9d41a989b9 /crawl-ref/source/dungeon.cc
parent585dab9ccd0db72c6b76bddc3003f6f504fe9c3a (diff)
downloadcrawl-ref-608eec96965d630ced67178319351c2a6b40be05.tar.gz
crawl-ref-608eec96965d630ced67178319351c2a6b40be05.zip
Fix map masks not being checked correctly for collisions.
Diffstat (limited to 'crawl-ref/source/dungeon.cc')
-rw-r--r--crawl-ref/source/dungeon.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 37ecb28ef6..18ae2d498b 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -202,7 +202,7 @@ static bool _build_secondary_vault(int level_number, const map_def *vault,
static bool _build_vaults(int level_number,
const map_def *vault,
int rune_subst = -1, bool build_only = false,
- bool check_collisions = true,
+ bool check_collisions = false,
bool make_no_exits = false,
const coord_def &where = coord_def(-1, -1));
static void _vault_grid(vault_placement &,