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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 13:01:27 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-01 13:01:27 +0000 |
commit | b2ad1e469c8a1ed00d0e52ca1d23bb2f32d01c02 (patch) | |
tree | 3c94ccd73608ad4b1afe2500b399f2bcd6e777e1 /crawl-ref/source/effects.cc | |
parent | 18fa5538845557da63ab3fc45940b41f92f0a53c (diff) | |
download | crawl-ref-b2ad1e469c8a1ed00d0e52ca1d23bb2f32d01c02.tar.gz crawl-ref-b2ad1e469c8a1ed00d0e52ca1d23bb2f32d01c02.zip |
* Fixed siren movement into deep water.
* Reorder branch dependent placement functions in monplace.cc.
* Added chances for trapdoor spider in the Dungeon, Lair, Hive,
and Tomb (!)
I know it doesn't fit there in an obvious way, not being undead,
but aren't the pyramids rumoured to contain traps and such?
A self-hiding poisonous spider pretty much fits that bill.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7707 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/effects.cc')
-rw-r--r-- | crawl-ref/source/effects.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index 8bddb089fd..3fdbb64552 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -2627,7 +2627,7 @@ void change_labyrinth(bool msg) } } } - else if (one_chance_in(750)) + else if (one_chance_in(500)) { // Sometimes (rarely) add blood randomly, accumulating with time... env.map(p).property |= FPROP_BLOODY; @@ -2680,7 +2680,7 @@ void change_labyrinth(bool msg) } } } - else if (one_chance_in(150)) + else if (one_chance_in(100)) { // Occasionally add blood randomly, accumulating with time... env.map(p).property |= FPROP_BLOODY; |