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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 20:31:38 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-12-30 20:31:38 +0000 |
commit | e864f4d3b84c1efe09175652a9830dddbc0bd6a5 (patch) | |
tree | 7322d1cc0393f62adb256204a714cdcd976a2d62 /crawl-ref/source/effects.cc | |
parent | 7554b6525e58b192f168e50233479f3fb1d19f5e (diff) | |
download | crawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.tar.gz crawl-ref-e864f4d3b84c1efe09175652a9830dddbc0bd6a5.zip |
A completely reworked version of Zin as per the lengthy
discussion in October/November.
Zin effects:
- protection from harm (like all good gods)
- feeding when starving (as before)
- mutation resistance (chance of piety/200)
Zin restrictions:
- no cannibalism (like all good gods)
- no attacking friends
- no eating of intelligent beings' corpses
- no deliberate mutating
Zin invocations:
- Smiting (general priestly ability?)
- Revitalisation (Minor Healing + 5 mp)
- Sanctuary (protection from attacks)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/effects.cc')
-rw-r--r-- | crawl-ref/source/effects.cc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index 0aa101bf09..c3a4d5f16b 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -2405,6 +2405,14 @@ void update_level( double elapsedTime ) #endif update_corpses( elapsedTime ); + + if (env.sanctuary_time) + { + if (turns >= env.sanctuary_time) + remove_sanctuary(); + else + env.sanctuary_time -= turns; + } dungeon_events.fire_event( dgn_event(DET_TURN_ELAPSED, coord_def(0, 0), turns * 10)); |