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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-22 02:47:16 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-22 02:47:16 +0000
commit60aebc3a1987c5b08c82f9c6776f9469ee0b29d1 (patch)
tree0e2f64da81eb0b33dda8e645aa0398f0c1771131 /crawl-ref/source/enum.h
parent27bfefb1e04af5ef980785fbfc5c91548dd51a51 (diff)
downloadcrawl-ref-60aebc3a1987c5b08c82f9c6776f9469ee0b29d1.tar.gz
crawl-ref-60aebc3a1987c5b08c82f9c6776f9469ee0b29d1.zip
Add a first attempt at using pathfinding for monsters leaving the level,
mostly lifted from BEH_SEEK. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6036 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index af198f9dbd..dbd85320d0 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2787,12 +2787,12 @@ enum friendly_pickup_type
enum montravel_target_type
{
MTRAV_NONE = 0,
- MTRAV_PLAYER, // Travelling to reach the player.
- MTRAV_PATROL, // Travelling to reach the patrol point.
- MTRAV_UNREACHABLE, // Not travelling because player is unreachable.
- MTRAV_STAIR, // Travelling to reach a stair.
- MTRAV_TRAP, // Travelling to reach a trap.
- MTRAV_SUBMERSIBLE // Travelling to reach a submersible place.
+ MTRAV_PLAYER, // Travelling to reach the player.
+ MTRAV_PATROL, // Travelling to reach the patrol point.
+ MTRAV_UNREACHABLE, // Not travelling because target is unreachable.
+ MTRAV_STAIR, // Travelling to reach a stair.
+ MTRAV_TRAP, // Travelling to reach a trap.
+ MTRAV_SUBMERSIBLE // Travelling to reach a submersible place.
};
#ifdef WIZARD