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author | Adam Borowski <kilobyte@angband.pl> | 2010-01-13 13:07:02 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2010-01-13 20:43:59 +0100 |
commit | 6b9548eb3df8a83b90f5d8ed6822b806719dd137 (patch) | |
tree | 690ddf057359bcf775b480d9b8f1bb26393e2d5d /crawl-ref/source/enum.h | |
parent | 9a308a7dd9f9abb274e2024d41239c587dd7eb77 (diff) | |
download | crawl-ref-6b9548eb3df8a83b90f5d8ed6822b806719dd137.tar.gz crawl-ref-6b9548eb3df8a83b90f5d8ed6822b806719dd137.zip |
Make merged slime creatures light green, acid blobs light cyan.
You can override that, both the colour and the glyph. The code
is exceedingly hairy (the check is tripled!), thanks to glyphs
sometimes stored as character:colour, sometimes as type:colour.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r-- | crawl-ref/source/enum.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index d95cbc0b72..e44dc3accc 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1702,7 +1702,7 @@ enum monster_type // (int) menv[].type MONS_BEAST, MONS_IRON_DEVIL, MONS_SIXFIRHY, // 90 - // + MONS_MERGED_SLIME_CREATURE, // used only for recoloring // // // |