summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/enum.h
diff options
context:
space:
mode:
authorRobert Vollmert <rvollmert@gmx.net>2009-11-14 12:15:26 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-14 14:35:31 +0100
commit73321b0d686b831fe84a84fde47938bcc8aa348a (patch)
tree595155b0cfc0de048326dcac9fef6477744bd2f8 /crawl-ref/source/enum.h
parentdafed8ff1677c730b96e203d565b21738e8acc02 (diff)
downloadcrawl-ref-73321b0d686b831fe84a84fde47938bcc8aa348a.tar.gz
crawl-ref-73321b0d686b831fe84a84fde47938bcc8aa348a.zip
Add new monster blink variants to spell_type.
SPELL_BLINK_OTHER_CLOSER: draw the target closer to caster. SPELL_BLINK_AWAY: try to blink away from the player. SPELL_BLINK_RANGE: try to keep target at distance but in view. SPELL_BLINK_CLOSER: try to blink close to the target.
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 268cefcb26..96f0690059 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2894,6 +2894,10 @@ enum spell_type
SPELL_EARTH_ELEMENTALS,
SPELL_AIR_ELEMENTALS,
SPELL_SLEEP,
+ SPELL_BLINK_OTHER_CLOSER,
+ SPELL_BLINK_CLOSER,
+ SPELL_BLINK_RANGE,
+ SPELL_BLINK_AWAY,
NUM_SPELLS
};