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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-02 15:05:33 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-02 15:05:33 +0000
commitd8537ce97fcc261408188af698b908948a0a2b84 (patch)
tree5783fae57cda6312329c0c1d46a0d82cc27181f8 /crawl-ref/source/enum.h
parentee11c9b3ddae51109d602aa87fc5eb96a3d9e4a4 (diff)
downloadcrawl-ref-d8537ce97fcc261408188af698b908948a0a2b84.tar.gz
crawl-ref-d8537ce97fcc261408188af698b908948a0a2b84.zip
Experimental support for monster shields, needs more work for rationalising shield class for monsters with player and beam to-hit.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/enum.h')
-rw-r--r--crawl-ref/source/enum.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index eb4859627b..a7cecf10c4 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1825,6 +1825,7 @@ enum mon_inv_type // (int) menv[].inv[]
// for monsters that can use two weapons.
MSLOT_MISSILE,
MSLOT_ARMOUR,
+ MSLOT_SHIELD,
MSLOT_MISCELLANY,
MSLOT_POTION,
MSLOT_WAND,