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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-24 09:02:38 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-24 09:02:38 +0000 |
commit | 5e887cdbaca92e5706d363c22fafbe10c0de669b (patch) | |
tree | ed48514caa5780a8ee5dcc2dcfd3ccfbaa4eeaba /crawl-ref/source/files.cc | |
parent | 0ff119e29e26761c5c24b70dacbee90de6735323 (diff) | |
download | crawl-ref-5e887cdbaca92e5706d363c22fafbe10c0de669b.tar.gz crawl-ref-5e887cdbaca92e5706d363c22fafbe10c0de669b.zip |
[1749272] Fixed view update issues:
- Redraw view when entering a new level before allowing monsters on the
level to act.
- Monsters are redrawn on the view as and when they move, instead of
postponing the view update to the end of turn.
- Beam animations and monster redraws force a view update if the view is
stale (such as when a beam is shown during travel and travel_delay =
-1).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1925 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r-- | crawl-ref/source/files.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index d2ec409aca..2b64064856 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -81,6 +81,7 @@ #include "tags.h" #include "travel.h" #include "tutorial.h" +#include "view.h" void save_level(int level_saved, level_area_type lt, branch_type where_were_you); @@ -960,6 +961,7 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode, if (timeval > 0) { you.time_taken = timeval; + viewwindow(true, false); handle_monsters(); } } |