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author | Enne Walker <ennewalker@users.sourceforge.net> | 2009-12-29 22:12:23 -0500 |
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committer | Enne Walker <ennewalker@users.sourceforge.net> | 2009-12-29 22:15:47 -0500 |
commit | 75c0968931bf47f6f718b91ce3f589cd9f815298 (patch) | |
tree | 83deffaa9b428a7da7357e2d524cf2f0f0d89254 /crawl-ref/source/files.cc | |
parent | 5f66b931c03fc1e7da44771999e52f0b495fde08 (diff) | |
download | crawl-ref-75c0968931bf47f6f718b91ce3f589cd9f815298.tar.gz crawl-ref-75c0968931bf47f6f718b91ce3f589cd9f815298.zip |
Don't create name.tdl files in non-tiles builds.
There is no reason to create this file if it doesn't exist. This should
prevent extraneous files being created on servers.
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r-- | crawl-ref/source/files.cc | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index 8ae63853a1..00a862a3ab 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -1677,13 +1677,6 @@ static void _save_game_base() fclose(dollf); DO_CHMOD_PRIVATE(dollFile.c_str()); } -#else - // Don't overwrite old tile dolls. - if (!file_exists(dollFile)) - { - FILE *dollf = fopen(dollFile.c_str(), "wb"); - fclose(dollf); - } #endif std::string charFile = get_savedir_filename(you.your_name, "", "sav"); |