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authorCharles Otto <ottochar@gmail.com>2009-11-11 23:32:33 -0500
committerCharles Otto <ottochar@gmail.com>2009-11-11 23:57:28 -0500
commit4cf89bf43fe0847385567b94f0a61a16003561fb (patch)
tree0592151dd59949eabc8c3223ddaac6cac809d6d1 /crawl-ref/source/godabil.cc
parent37ba8b3ae6c9c7f6b39e372c4dd8f305f69923be (diff)
downloadcrawl-ref-4cf89bf43fe0847385567b94f0a61a16003561fb.tar.gz
crawl-ref-4cf89bf43fe0847385567b94f0a61a16003561fb.zip
Change the ballistomycete activation mechanic
Give ballistomycetes a counter, when it's at zero they have the slow spawn rate (are considered inactive), when it's greater than zero they have the fast spawn rate. Killing a ballisto gives +1 to any others on the level, a ballisto spawning a spore subtracts 1 from its own counter
Diffstat (limited to 'crawl-ref/source/godabil.cc')
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