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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 03:50:24 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-03 03:50:24 +0000
commitab7669a0a19d1fcb3464837512f83e44dc2f6f16 (patch)
tree9eaec53fbe40a03b011a2ea445d39a2f1e477f07 /crawl-ref/source/initfile.cc
parent49414c2dc37b9868dfbd7fcafdc8443fcbeab9eb (diff)
downloadcrawl-ref-ab7669a0a19d1fcb3464837512f83e44dc2f6f16.tar.gz
crawl-ref-ab7669a0a19d1fcb3464837512f83e44dc2f6f16.zip
Added option "verbose_monster_pane", which when set to true makes the monster
pane give more detailed information than just "resting" or "distracted". I probably put the option in the wrong section in options_guide.txt and init.txt, but I couldn't figure out the right section for it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8158 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/initfile.cc')
-rw-r--r--crawl-ref/source/initfile.cc3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 87ad623857..0eb4305592 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -638,6 +638,8 @@ void game_options::reset_options()
scroll_margin_x = 2;
scroll_margin_y = 2;
+ verbose_monster_pane = false;
+
autopickup_on = true;
default_friendly_pickup = FRIENDLY_PICKUP_FRIEND;
show_more_prompt = true;
@@ -2347,6 +2349,7 @@ void game_options::read_option_line(const std::string &str, bool runscript)
}
else BOOL_OPTION(center_on_scroll);
else BOOL_OPTION(symmetric_scroll);
+ else BOOL_OPTION(verbose_monster_pane);
else if (key == "scroll_margin_x")
{
scroll_margin_x = atoi(field.c_str());