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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-03 17:06:22 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-03 17:06:22 +0000 |
commit | 2d1dc73ba81562198242670c328146d3f13695c6 (patch) | |
tree | 6526769c27f00c87d81ac2dd552c9e0bd1f7b7c0 /crawl-ref/source/item_use.cc | |
parent | 20e25439cad6e0c97716e197bb2dceae731a9d24 (diff) | |
download | crawl-ref-2d1dc73ba81562198242670c328146d3f13695c6.tar.gz crawl-ref-2d1dc73ba81562198242670c328146d3f13695c6.zip |
* Allow fleeing monster to push past higher ranked monsters of the same
type.
* Allow quivering of wielded missiles (stones for Sandblast etc.) and
wielded weapons of returning if your throwing skill is > 0.
* Add stairs/gates/shops to the 'V' command, mostly for the convenience
of the easy travel feature.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9574 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index b505f3aac7..e20ab461d5 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -3873,7 +3873,7 @@ void zap_wand(int slot) return; } - // if you happen to be wielding the wand, its display might change. + // If you happen to be wielding the wand, its display might change. if (you.equip[EQ_WEAPON] == item_slot) you.wield_change = true; |