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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-31 01:07:33 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-31 01:07:33 +0000
commit51cf2e590f33e894236ab640f2ffa58aff3a92ec (patch)
treea4867edae9afa6041faf53de9fe32ccfc066fd1e /crawl-ref/source/itemname.h
parentc6f2e85b44fe574cff0a59607fe1b5a366954b62 (diff)
downloadcrawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.tar.gz
crawl-ref-51cf2e590f33e894236ab640f2ffa58aff3a92ec.zip
drop_filter can now match against the same keywords as menu_colour, minus the
identification status and chunk/corpse information. drop_filter now defaults to useless_item You can prevent an init file variable from being changed by turning it into a constant. Clear variables and aliases when resetting the game options. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemname.h')
-rw-r--r--crawl-ref/source/itemname.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/itemname.h b/crawl-ref/source/itemname.h
index baab01e6b7..d735708246 100644
--- a/crawl-ref/source/itemname.h
+++ b/crawl-ref/source/itemname.h
@@ -128,6 +128,8 @@ void set_ident_type( object_class_type basetype, int subtype,
* *********************************************************************** */
const std::string menu_colour_item_prefix(const item_def &item,
bool temp = true);
+const std::string filtering_item_prefix(const item_def &item,
+ bool temp = true);
const std::string get_menu_colour_prefix_tags(item_def &item,
description_level_type desc);
const std::string get_message_colour_tags(item_def &item,