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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-06 16:05:46 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-06 16:05:46 +0000
commit3839702b5dd49acb1b9ef6c04b65a64d9f5710d6 (patch)
treecc0d257c72cd7a6c6df750f215ba21dccbfbca02 /crawl-ref/source/itemprop.cc
parent5d283404c9129d20b6d8f8c6dd2f051838e2d10d (diff)
downloadcrawl-ref-3839702b5dd49acb1b9ef6c04b65a64d9f5710d6.tar.gz
crawl-ref-3839702b5dd49acb1b9ef6c04b65a64d9f5710d6.zip
Fix for [2054894]: LOS not being reset while building a new level.
When I put this fix in a while ago, it caused lots of "floating monsters" when changing levels, but that doesn't seem to happen anymore. Hopefully that was due to a different bug which has been fixed meanwhile. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8927 c06c8d41-db1a-0410-9941-cceddc491573
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