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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-19 00:44:33 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-19 00:44:33 +0000
commit6a93b55183ada2559d026ae0dd57a295ae1807f4 (patch)
treea799d303426ff88218aa1fc227c62109ae06ba3f /crawl-ref/source/itemprop.cc
parent79c0d3c73800dfb4ca8baa1d54dd7c3fba3f7308 (diff)
downloadcrawl-ref-6a93b55183ada2559d026ae0dd57a295ae1807f4.tar.gz
crawl-ref-6a93b55183ada2559d026ae0dd57a295ae1807f4.zip
Fix a net bug that was responsible for never (!) entrapping monsters. Whoops...
Also autoID a weapon of returning the player actually sees returning. (Bug 1830129) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2870 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/itemprop.cc')
-rw-r--r--crawl-ref/source/itemprop.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc
index 17d6f1df0c..8786bae35d 100644
--- a/crawl-ref/source/itemprop.cc
+++ b/crawl-ref/source/itemprop.cc
@@ -491,8 +491,7 @@ void remove_item_stationary( item_def &item )
bool item_is_stationary( const item_def &item )
{
- return (you.attribute[ATTR_HELD]
- && item.base_type == OBJ_MISSILES
+ return (item.base_type == OBJ_MISSILES
&& item.sub_type == MI_THROWING_NET
&& item.plus2);
}