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authorRobert Vollmert <rvollmert@gmx.net>2009-10-24 12:42:13 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-24 14:31:30 +0200
commit394fb595f6d03fa9d266ed28726975e0b59bc798 (patch)
tree3a84b6c9ced49b07af9212a3447770ae53897ed5 /crawl-ref/source/jobs.cc
parentea81f9787b7cba7a18ec7c098fcd0fe37fe7daef (diff)
downloadcrawl-ref-394fb595f6d03fa9d266ed28726975e0b59bc798.tar.gz
crawl-ref-394fb595f6d03fa9d266ed28726975e0b59bc798.zip
Extract newgame character restrictions from newgame.cc.
The functions in the new ng-restr.cc are "pure": They don't access global state; data is passed in via the new and incomplete newgame_def. Eventually, new_game should be split into something like newgame_def choose_game(); that doesn't access "you", and void setup_game(newgame_def); that sets up the player. Also get rid of player_size in favour of player::body_size. Rename player_size_type to size_part_type since it's not really player-specific (used in actor::body_size). Move parts of player_genus, player::has_claws, body_size out into species.cc.
Diffstat (limited to 'crawl-ref/source/jobs.cc')
-rw-r--r--crawl-ref/source/jobs.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/crawl-ref/source/jobs.cc b/crawl-ref/source/jobs.cc
index 07e1ae139e..5daaaada78 100644
--- a/crawl-ref/source/jobs.cc
+++ b/crawl-ref/source/jobs.cc
@@ -190,3 +190,7 @@ int ng_num_classes()
return ARRAYSZ(old_jobs_order);
}
+bool is_valid_job(job_type job)
+{
+ return (job >= 0 && job < NUM_JOBS);
+}