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authorMatthew Cline <zelgadis@sourceforge.net>2009-10-31 02:59:27 -0700
committerMatthew Cline <zelgadis@sourceforge.net>2009-10-31 02:59:27 -0700
commit1eb5294b8716ec5a15a24600919f1a82b10a860f (patch)
treee3b5cb3e7b237e4c39e0df300dce671426ae4eb8 /crawl-ref/source/mapdef.h
parentec58c7bd888c8cf5b6014fe283c9c280cf114fb4 (diff)
downloadcrawl-ref-1eb5294b8716ec5a15a24600919f1a82b10a860f.tar.gz
crawl-ref-1eb5294b8716ec5a15a24600919f1a82b10a860f.zip
Can specify size in slime creature monster spec
You can now use monster specs like "titanic slime creature". The initial HP given to them in _place_monster_aux() might need tweaking.
Diffstat (limited to 'crawl-ref/source/mapdef.h')
-rw-r--r--crawl-ref/source/mapdef.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/mapdef.h b/crawl-ref/source/mapdef.h
index 1ae98bf10e..eba71964b2 100644
--- a/crawl-ref/source/mapdef.h
+++ b/crawl-ref/source/mapdef.h
@@ -516,6 +516,7 @@ private:
mons_spec drac_monspec(std::string name) const;
void get_zombie_type(std::string s, mons_spec &spec) const;
mons_spec get_hydra_spec(const std::string &name) const;
+ mons_spec get_slime_spec(const std::string &name) const;
mons_spec get_zombified_monster(const std::string &name,
monster_type zomb) const;
mons_spec_slot parse_mons_spec(std::string spec);