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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-09 02:56:30 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-09 02:56:30 +0000
commit6eb9841f76396644005a047518c775e7d867db62 (patch)
tree52809fd820b8966ac41abab4df2d663b5e5810d0 /crawl-ref/source/misc.cc
parent613b175f1baededdfddf46221e882dbdae8e5709 (diff)
downloadcrawl-ref-6eb9841f76396644005a047518c775e7d867db62.tar.gz
crawl-ref-6eb9841f76396644005a047518c775e7d867db62.zip
Move there_are_monsters_nearby() to misc.cc, and make it a wrapper
around get_playervisible_monsters(), in order to reduce code duplication. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5630 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r--crawl-ref/source/misc.cc9
1 files changed, 9 insertions, 0 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 342e7f96ae..c1115df870 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -2759,6 +2759,15 @@ bool i_feel_safe(bool announce, bool want_move, bool just_monsters, int range)
return (false);
}
+bool there_are_monsters_nearby()
+{
+ // Monster check.
+ std::vector<monsters*> visible;
+ get_playervisible_monsters(visible, false, true);
+
+ return (!visible.empty());
+}
+
static const char *shop_types[] = {
"weapon",
"armour",